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Repair Box Critical Question

Discussion in 'Game Discussion' started by Fixer sa Recto, 19 Oct 2017.

  1. Fixer sa Recto

    Fixer sa Recto Well-Known Member

    Joined:
    25 Jul 2017
    Messages:
    578
    Im still puzzled by how critical works for repair boxes. I currently have my feelix with 15% crit chance and critical repair amount increased by 50%. My base box healing is 364 and a total of 464 with perks. The max heal i see is 480ish. Can someone enlighten me on the calculation of this and how much is my expected critical heal? From what i understand is it should be at least 1/2 of 364 plus the 464 total which would give me at least 600ish. In need of your all-knowing guidance. Thanks :)
     
  2. The Otherguy

    The Otherguy Well-Known Member

    Joined:
    26 Jun 2017
    Messages:
    4,409
    Occupation:
    Tech support
    Location:
    behind that rock over there
    Crit heal chance is 5% max. What you have is 50%+ crit hp, not chance. Kind-of like crit dmg perks in cannons.
    "Repair Box Launcher critical repair amount increased by 50%" is the wording I believe.
     
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  3. Miathan

    Miathan Well-Known Member

    Joined:
    22 May 2017
    Messages:
    1,208
    I never used box critical, but I believe the base crit should be +100% like with weapons, meaning with 50% extra a critical box would heal 2.5 times the normal amount, being 2.5 times 464.

    @The Otherguy box critical isn't 5% max, there are 3 crew trainings with 5% each

    Edit: actually I'm not sure about 100% being the base crit bonus, it could be 50% for box
     
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  4. Fixer sa Recto

    Fixer sa Recto Well-Known Member

    Joined:
    25 Jul 2017
    Messages:
    578
    Ohh that's a bummer wasted my 4 talents with just 50hp lmao
     
  5. Fixer sa Recto

    Fixer sa Recto Well-Known Member

    Joined:
    25 Jul 2017
    Messages:
    578
    Oh well gotta ditch them talents not working for me. Not working as i've expected.
     
    Last edited: 20 Oct 2017

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