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Remove critical hit chance and better communication

Discussion in 'Suggestions & Ideas' started by manh70, 12 Nov 2018.

  1. manh70

    manh70 New Member

    Joined:
    9 May 2018
    Messages:
    8
    Wir brauchen eine lange spannende Spiel. Wenn man critical getroffen ist, dann ist das Spiel vorbei. Ein Spiel daudert 5 Minute, aber meisten nacht1-2 Minute ist das Spiel vorbei. Wo ist den hier der Spaß?
    Bitte jedes Schiff nur eine Mine oder Mine abschaffen.

    Wir haben: Zusammen, Angriff.. das ist zu wenig. Für Teamspiel ist immer eine Kommunikation erforderlich. Bitte zum Beispiel: Verteidigung, Bleib hier. Vorsicht. Nicht alleine gehen.
    Ihr habt viele gute Ideen, aber viele Ideen nervt, ärgerlich

    GOOGLE TRANSLATE:

    We need a long exciting game. If you hit critical, then the game is over. A game lasts 5 minutes, but the game is over most nights 1-2 minutes. Where is the fun here?
    Please abolish each ship only one mine or mine.

    We have: Together, attack .. that's too little. Team play always requires communication. For example: Defense, stay here. Attention. Do not go alone.
    You have many good ideas, but many ideas annoy, annoying
     
    Last edited by a moderator: 12 Nov 2018
  2. Ash KOT

    Ash KOT MVP

    Joined:
    30 Aug 2017
    Messages:
    2,100
    Please remember to post in English.
    Critical hits are essential, but communication could be improved.
     
  3. Agile Vanguard

    Agile Vanguard Well-Known Member

    Joined:
    8 Apr 2018
    Messages:
    1,472
    Occupation:
    Random Battle Bay player and tuber.
    Location:
    In a land far far away...
    I would like a Fall Back option. Good for the teammates who go off on their own.
     

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