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New Ship?

Discussion in 'Suggestions & Ideas' started by HARPO!, 29 Apr 2018.

  1. HARPO!

    HARPO! Well-Known Member

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    one green

    Two yellows

    Two reds, both 2 red slot points

    Eh? eh? eh?
     
  2. TheAntiSnipe

    TheAntiSnipe Moon's haunted

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    Scary. I'd call it the Dreadnought.
     
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  3. Boboboh

    Boboboh Member

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    hey, i finally joined the forum (rovio supports said that here the devs read everything, i hope so...)
    I already submitted my ship to the devs, but they said it should be appreciated here before be taken in account.
    It cannot have yellow slots, i mean, control items have so many problems between being OP and TRASH that is better to leave them to enforcers and speeders (and fixers, even if so marginally).
    At now we have (MK6) ( I.T.I.= In Battle Items)

    shooter = 8RRRRR+4BBB = 8 SLOTS / 12 POWER / 5 ITI = HIGHEST power and TOP firepower of all ships, AVERAGE tuning, TOTAL LACK of yellow. (a nerf in POWER?)
    defender = 5RRR+6BBBBB = 8 SLOTS / 11 POWER / 3 ITI = HIGHEST tuning and HP/DEF, AVERAGE firepower, POOR ITI (why defender? 1 less (B) for one (Y) or (G)?) TOTAL LACK of yellow,
    speeder = 3RR+4YYY+4BBB = 8 SLOTS /11 POWER / 5 ITI = HIGHEST speed and good maneuver, AVERAGE tuning. POOR firepower TOTAL LACK of durability
    enforcer = 3RRR+5YYY+3BB = 8 SLOTS /11 POWER / 6 ITI = HIGHEST ITI, tied with fixer. AVERAGE firepower. POOR tuning TOTAL LACK of nothing, really...
    FIXER = 3RR+1Y+5GGG+2BB = 8 SLOTS / 11 POWER / 6 ITI = HIGHEST versatility and ITI. ONLY G, AVERAGE durability and maneuver. POOR firepower AND tuning TOTAL LACK of nothing, really...

    What Battle Bay needs is a second ship that can use GREEN slots. If you run a fixer, you can start shooting for real at mk6 and above. Basically, you better have to take care of your mates to not being a burden. but even from mk6, your role is tied to the idea that you HELP others, and never considered as "a ship by his own". This makes repair bolt the top used recovery, with second the repair pulse. In mk6 and up, i think double pulse and a bolt are perfect. But tape and box launcher? And for all the guys that LOVES shoot a lot?
     
  4. Boboboh

    Boboboh Member

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    SO, here it is my project.
    MUST have 11 power as every other (LOL shooter, must be nerfed) and average 5 ITI, with classic 8 SLOTS.
    MUST NOT have yellow, and a confined green power (fixer must be kept queen of repair).

    BOLSTER = 4RRR+3GG+4BBB = 8 SLOTS / 11 POWER / 5 ITI = HIGHEST endurance, with overall stats to be adjusted considering NO SPECIFIC CREW TALENT to boost them (apart from generic AST) AVERAGE tuning and firepower POOR POWER in red slots TOTAL LACK of yellow, as it HAS to be.

    modifying the others as follow:

    SHOOTER = 7RRRRR+4BBB = 8 SLOTS / 11 POWER / 5 ITI = (so it is AS every other, not with massive cargo by 3 of 2-POWER weapons...)
    DEFENDER = 5RRR+1Y+5BBBB = 8 SLOTS / 11 POWER / 4 ITI =(to balance its natural nerf in ITI, allowing a teshield, or a nitro for evasion, or a frost ray/tesbolt for escapes, AND competing the bolster)
    speeder = 3RR+5YYY+4BBB = 8 SLOTS / 11 POWER / 5 ITI = PERFECT, maybe more durability...
    enforcer = 4RRR+4YYY+3BB = 8 SLOTS / 11 POWER / 6 ITI = (come on, who cares of 2 frost mortars? really? the only ship not suitable for a 2-POWER weapon?)
    fixer = 3RR+1Y+5GGG+2BB = 8 SLOTS / 11 POWER / 6 ITI = PERFECT
     
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  5. Boboboh

    Boboboh Member

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    (MKI) BOLSTER = 1R+1G+1B = 3 SLOTS / 3 POWER / 2 ITI
    (MKII) BOLSTER = 2RR+2G+1B = 4 SLOTS / 5 POWER / 3 ITI
    (MKIII) BOLSTER = 3RR+2G+2BB = 5 SLOTS / 3 POWER / 3 ITI
    (MKIV)BOLSTER = 4RRR+2G+2BB = 6 SLOTS / 8 POWER / 4 ITI
    (MKV) BOLSTER = 4RRR+3GG+3BB = 7 SLOTS / 9 POWER / 5 ITI
    (MKVI)BOLSTER = 5RRR+3GG+4BBB = 8 SLOTS / 11 POWER / 5 ITI
     
    Last edited: 10 May 2018
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  6. SupremeCalamitas

    SupremeCalamitas Well-Known Member

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    Why does everyone leave out MK7? Change stats for mk7 a bit, no? Mk7 shooter is diff. From MK6, having 5/8 instead of MK6 5/7
     
  7. Boboboh

    Boboboh Member

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    ehm...MK7 just empower ship stats, do not affect by any mean POWERS and SLOTS...no ship changes that, and i do not want this to be exceptional...that is why nobody consider mk7 in matters of slots developing
     
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  8. Boboboh

    Boboboh Member

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    and yes, stats would surely change, but those are a mistery since only R&D can spot their acceptable values through playtesting
     
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  9. HARPO!

    HARPO! Well-Known Member

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    I like you. I’m following you now. You and I? We are on the same page. Lol
     
  10. SupremeCalamitas

    SupremeCalamitas Well-Known Member

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    Are you trying not to English here because you don't speak English good and you don't word good?
     
  11. HARPO!

    HARPO! Well-Known Member

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    Obvee-us-LEE
     
  12. SupremeCalamitas

    SupremeCalamitas Well-Known Member

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    -proceeds to facepalm to make Mario theme song-
     
  13. HARPO!

    HARPO! Well-Known Member

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    I LOVE THAT MEME! I KNOW EXACTLY WHAT YOU ARE TALKING ABOUT!
     
  14. SupremeCalamitas

    SupremeCalamitas Well-Known Member

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    Yeah, except it's a 1st grader with a notebook, not a 5th grader with his (oversized) hand.
     
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  15. Scourge Argaen

    Scourge Argaen Well-Known Member

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    Mmmmmmm - Great now I need to get me some of these >.> 89918f7abdf68d577ad2526f38b523e0.jpg
     
  16. Subbie the Blaster

    Subbie the Blaster Well-Known Member

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    What about the Assembler, @HARPO! knows what I'm talking about... I guess a 'go minions, destroy them' ship would fit into the game.
     
  17. HARPO!

    HARPO! Well-Known Member

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    I think I remember that ship.
    :confused::oops:o_O
     
  18. Miathan

    Miathan Well-Known Member

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    A few comments at @Boboboh 's stuff:

    - Giving a yellow item to defender is a very bad idea imo, it would totally change the ship's playstyle. If you'd want to change it at all, give them a green item. It would be more fitting.
    - A new ship with green slots (something I'd love to see) should not have more green points than slots imo. Let repair pulse (and possible future green 2 pointers) be fixer exclusive.
     
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  19. Scourge Argaen

    Scourge Argaen Well-Known Member

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    Ugh imagine a defender with a Nitro...
     
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  20. HARPO!

    HARPO! Well-Known Member

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    So does anyone remember the original post of this thread, or are we too busy talking about a defender with a yellow slot?
     

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