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More Intelligent Automatic Aiming System

Discussion in 'Game Discussion' started by -SeeKnDeStRoY-, 23 Dec 2017.

  1. -SeeKnDeStRoY-

    -SeeKnDeStRoY- Member

    Joined:
    11 Oct 2017
    Messages:
    77
    I sometimes find the automatic aiming system is really annoying. I play speeder and many times when I am at close range and ready to shoot the unfriend ships, the aiming automatically change towards another ship that is either out of range, or behind a wall, that in no way I can inflict damage upon.
    I know we have options to choose sticky target or target lock. But is it possible to have a more intelligent automatic aiming system that can calculate the reaching distance of our weapons?
    Wouldn't it be kind of ridiculous when you bring grenade launcher and when you're about to throw it at the unfriend ship in front of you, the aim suddenly change towards the unfriend ship at a distance that not even a sniper cannon can reach?
     
    The Otherguy likes this.

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