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Discussion in 'Game Discussion' started by Perpetuum Mobile, 16 Jun 2017.

  1. Perpetuum Mobile

    Perpetuum Mobile New Member

    Joined:
    16 Jun 2017
    Messages:
    1
    Generally matchmaking is not that great and that is fine (as work in progress), but this should have never happened (please refer to the pic below). There could have been 3 healers on each team. this is only one example.

    The idea of the game is fun, but making it pay to win is really annoying. It so common to fight against legendary weapons and they haven't even reached 2000 battles! Obviously, devs need to earn their living but it is no secret there are other business models rather than pay to win.

    Getting stars and contribution as "secret sauce" needs improving. It happened that I was using a speeder and my team won, all i got is one star. Whole game I was attention of the enemies projectiles and hunting down low hp escaping unfriends, killing 3 of them and having 2000 dmg points (was third amongst my team). At the end i got one star for my troubles. In the same battle, enemy speeder did 500 dmg (worst player dmgwise), 0 kills and lost, also gets 1 star. I feel as I worked for nothing.

    I hate writing these whining posts but the idea of this game is great and there are some good aspects. The only question is will I quit before the devs address these issues...


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  2. Cyberfisch

    Cyberfisch Active Member

    Joined:
    13 Apr 2017
    Messages:
    142
    Location:
    Hamburg
    You are excused for this whiny post, cause you don't realised and understand what Teamplay means.
    I refer to the pic below and I think your team doesn't made a good job.
    Screenshot_20170609-234331.png
     
    Perpetuum Mobile likes this.

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