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MK4 Fixer Loadout

Discussion in 'Strategy Discussion' started by HajTag, 27 Jun 2017.

  1. HajTag

    HajTag New Member

    Joined:
    29 May 2017
    Messages:
    5
    Hi everyone,
    I am a newly upgraded MK4 Fixer at around 1800-1900 Infamy with a couple of questions about my setup:
    I've been rocking a Rare Big Torpedo for a while and it seems to be losing its impact the further on I progress; which weapon should replace it with from:
    • RARE: Cannon, Blast Cannon, Mine, Standard Mortar, Tri Torpedo or Swift Torpedo.
    • EPIC: Carronade.
    I have also recently unlocked a Rare Duct Tape, with the new update around the corner, is it worth a try or utilising despite its lack of convenience.
    My setup is as follows and am open to any alterations:
    • RARE Big Torpedo (Level 10)
    • RARE Overboost (Level 10)
    • EPIC Rep. Pulse (Level 9)
    • RARE Rep. Box Launcher (Level 10)
    • RARE Stand. Shield (Level 11)
    • RARE Turbo (Level 10)
    All the help will be appreciated, thank you.
     
  2. Kitterini

    Kitterini Well-Known Member

    Joined:
    5 Apr 2017
    Messages:
    1,604
    Your setup looks solid enough.
    ---
    Unless you get really lucky with epic rep. pulses I would suggest you start collecting rare ones also, you'll need a higher level item before too long.
    Difficult to say which items to aim for before the patch arrives & we see what the new item does.

    Weapon depends entirely on what you have - Aside from mortars most weapons could work out ok, perhaps difficult to get much usage out of a short range weapon though. I could see Big Torpedo as being fun, keep upgrading it atleast - The more weapon slots people unlock the more hectic the battlefield becomes & the higher the odds of catching someone with a nasty Big T surprise.
     
    HajTag likes this.

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