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Matchmaking/Infamy and Fleeting Up

Discussion in 'Game Discussion' started by Admiral DrkRealm, 9 Jul 2017.

  1. Admiral DrkRealm

    Admiral DrkRealm Member

    Joined:
    5 Jul 2017
    Messages:
    29
    Location:
    Eastern Washington, USA
    Assuming two players are at around the same level (XP), and have reasonably even equipment, is there any reason to avoid fleeting up if there's a large discrepancy in their amounts of infamy?

    For example, let's say I'm a Mk3 fixer with 900 infamy, and I fleet up with a Mk3 boat in my guild that has 400 infamy. Is there anything other than skill that makes my guild mate a liability in the match?

    Thanks!
     
  2. dikshift

    dikshift Active Member

    Joined:
    4 May 2017
    Messages:
    158
    Well skill is a big liability. I would rather play with a mk 3 with 2k infamy than a mk 5 at 1k. But if your guildmate is a decent player who doesn't 1) die in the first 30 seconds or 2) sit back and spam mortars/torps, then there's really no liability.
     

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