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Map Tactics Post Here

Discussion in 'Strategy Discussion' started by mammoth1946, 7 Jun 2017.

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  1. mammoth1946

    mammoth1946 Active Member

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    See new pictures below. Good Qaulity.
     
    Last edited: 9 Jun 2017
  2. Gnu

    Gnu Well-Known Member

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    This map is self destruct
     
    Zensk likes this.
  3. IOError

    IOError New Member

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    There should be some maps in the wiki just for this sort of thing. Just putting that out there.
     
    mammoth1946 likes this.
  4. Fix-it

    Fix-it Active Member

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    Nice paint you got there
     
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  5. mammoth1946

    mammoth1946 Active Member

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    dont know how to put that in wiki. anyway my drawing is bad.
     
  6. mammoth1946

    mammoth1946 Active Member

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    yes. its paint. dont know how to use photoshop.:)
     
  7. rlxgenerate

    rlxgenerate Active Member

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    I do wish there was a way to expand the "mini map" into a bigger version so that we could work out straegies for the future...
    Also, I wish there was a way to play on a map without anyone around to test out weapons, angles, maneuvers, etc...
    I hate having to go in trying to win and trying to figure out where mortars are able to be shot...where torps can penetrate...best line of fire for a sniper cannon...
    Basically, I want to be able to practice similar to CS:GO where people throw nades and line up and smoke out...etc
     
  8. IOError

    IOError New Member

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    I mean Rovio should put them up there. Your paint was good, it got the idea across and that's important.
     
  9. XGF

    XGF Member

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    11 May 2017
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    Made these ones from my phone
    Hope the quality is acceptable ;)
     

    Attached Files:

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  10. mammoth1946

    mammoth1946 Active Member

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    Will try to use this. today.
     
  11. XGF

    XGF Member

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    Did anybody notice that my pictures are screenshots ?
     
  12. mammoth1946

    mammoth1946 Active Member

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    First good tactical map.
    Crude awakenings
    Code:
    Green - Area of flanking
    Blue - Area good for mortar fire location.
    Red - Area good for long range action
    Yellow - Area for Speeders or Enforcers for flanking manuevers.
    Pink - Area that most ships do battle and left on fire.

    Need feedback. thanks.


    20170608_020916.png
     
    Last edited: 8 Jun 2017
    thatnerdchic and The Otherguy like this.
  13. mammoth1946

    mammoth1946 Active Member

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    i did. nice quality
     
  14. mammoth1946

    mammoth1946 Active Member

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    Dropdead gorge
    Code:
    Green - Area of flanking
    Blue - Area good for mortar fire location.
    Red - Area good for long range action
    Yellow - Mines
    Violet - you cant use mortar if you ship is on that location.



    20170608_020859.png
     
    Last edited: 8 Jun 2017
  15. WilbertCh

    WilbertCh Member

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    Crude awakenings
    Dropdead gorge
     
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  16. aKifer

    aKifer Active Member

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    I was just thinking I badly need more map knowledge. Thanks to all contributors!!!
     
  17. XGF

    XGF Member

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    Just noticed that i could have turned off the half resolution on my options to get better quality.i can do more screenshots if you want.
    Also it would be interesting to put areas were you can hit torpedos easily,what do you think about that?
     
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  18. mammoth1946

    mammoth1946 Active Member

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    Yes. Please do upload it here. So that I can add tips. I also used your uploaded pic above. Make my job easier, thanks.
    For the torp tips see the red and blue circle, that is the usual position of ship. You can fire on that location.
     
  19. XGF

    XGF Member

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    It's beautiful:rolleyes:
     

    Attached Files:

    Dez Lew and mammoth1946 like this.
  20. IOError

    IOError New Member

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    6 Jun 2017
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    Nice images! I'll post some stuff as soon as I get a chance.
     

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