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Ive never complained before about this game...

Discussion in 'Game Discussion' started by Ow Stop It, 14 Sep 2017.

  1. Ow Stop It

    Ow Stop It Member

    Joined:
    19 Jun 2017
    Messages:
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    ...but there's always a first. I've been playing since April, I like to buy 1 Epic Chest a week because I love this game, and I play at least 2 hours a day. Been a Fixer since the first day I made the Captain level to buy it. I think I'm done being a Healer.

    Several of you know me. Even when I spouted off in frustration about tanking games because my teammates were awful (I lied, was just venting) and got kicked out of my guild, I still kept lots of friends from there. Didn't blame em, I understood. But I still soldiered on. I consider myself above average. I'm over 3000 Infamy at this point. And now that I have exactly what I want, I hate it.

    What I mean is, I became a Fixer because I wanted a greater say in the outcome of the match. A good Fixer changes a match. Healing 20,000hp is eminently bigger than doing 7,000 in raw damage. I take offense when I lose a good teammate (you idiot Speeders that run off and die just so you can drop 3-4 Mines, are NOT good teammates...when you die all I can think is I hope despite our best efforts we get slammed 0-5 so that you get garbage for rewards).

    I begged for better matches at higher Infamy. No more Defenders with 4khp running point solo and dying. No more Shooters that Peekaboo behind a rock and lob Mortars all match like you're flinging poo (and doing about as much damage, too). No more teammates that can't take a hint when 6 Torps come screaming at us that maybe IT WOULD BE WISE TO MOVE OUT.

    And now that I'm in better matches, I'm starting to realize us Fixers have it bad. We're a floating barge that can't turn. We're so slow we're almost forced to run Turbo/OB/Nitro. But the worst of it? The Pulse nerf didn't find a happy medium. What initially only affected generally high level Fixers running double Pulse and tanking, has dribbled down to us Mid-Tier guys. Our survivability is awful. Unless the team is absolute Sofa King We Tall Did, we die first. Targeted, assassinated. What happens when a Speeder comes up to me and sits there blowing me up (let alone 2)? I die. Within mere seconds. And that's IF I haven't been stunned to hell and back. All while my team is either too slow to react, or too oblivious to pay attention (don't get me wrong here, I'm not blaming my teammates...2 Speeders with T4 Rares and higher will make short work of me before my guys have a chance to turn their turret around).

    Basically what I'm saying is, Fixer isn't fun anymore. When I have to focus on my own survivability instead of healing my teammates, I become a detriment to my team. It makes me look bad, and it (wrongly) makes my teammates feel that I've probably wasted their time. And honestly? I can't blame em. What am I supposed to think when match after match I get wrecked almost instantly by assassin Speeders or a team with half a brain that knows what they're doing?

    Now I realize this will come off as complaining about good players. I get it. I get a chuckle out of it. But I know I've built up enough for just a slight reputation among my friends and current guild mates (not to mention all the other fellow Fixers out there) that there is some truth to what I'm saying. I'm not saying I'll quit...but I'm starting to have a harder and harder time justifying a log in to quest, when it's ultimately not fun to play anymore. And despite all the complaining we do on these boards, it's because we love this game and we care.

    Just felt like ranting. Millions and millions of resources spent in upgrades, and the absolute pure F'n joy when you find an Epic Green item you've lusted after for weeks...it ain't there anymore.

    I'm prepared for the incoming flames though. I'm too old to take this stuff personally. Bring it on fellow Battlers :p.
     
  2. Wishaal

    Wishaal Well-Known Member

    Joined:
    16 May 2017
    Messages:
    887
    I think what you need is a little break. Treat yourself to a good delicious meal, take a (way too) long hot shower, and give yourself a good night of sleep. Next day, eat a good breakfast, don't stress about anything. And then when you're fresh and full of energy again you'll enjoy this game again;)

    (I need to listen to my own advice more often)
     
  3. Ow Stop It

    Ow Stop It Member

    Joined:
    19 Jun 2017
    Messages:
    46
    Im pretty chill in general. I have 2 houses on 20 Acres and no more significant other so outside of work and my horses, I get to sit and play while enjoying a stiff drink while I watch Netflix or something :). The only thing the downtime does to me while I'm thinking about different strategies and loadouts when I'm out in my fields is, "I wonder if scrapping my lvl 30 Epic Bolt will magically swap into a new Nitro or Bandage so I can make a Speeder of my own." :D
     
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  4. Rango8

    Rango8 Well-Known Member

    Joined:
    7 May 2017
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    502
    Have you tried out the other ships? I've always found that playing a different ship from my main for a bit makes me appreciate my defender a bit more and not focus on the things it does bad so much, cause boy does that thing get frustrating, especially in the speeder heavy games like you said.
     
    TTrain likes this.
  5. Sewah

    Sewah Well-Known Member

    Joined:
    14 May 2017
    Messages:
    1,127
    Aaaaaaaa
    I'm here because I somehow like to read your posting.

    If you are bored watching netflix, please watch my selfish fixer video again.

    Have a nice day.
     
  6. Ow Stop It

    Ow Stop It Member

    Joined:
    19 Jun 2017
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    I've spent 100% of my time in this game focusing on my Fixer. To the point that I have nothing else up past MK2, and since Infamy is account-wide it would be really disengenuous for me to jump into a 3000 Infamy game with an MK3 Speeder. :)
     
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  7. JustPlainSowad

    JustPlainSowad Active Member

    Joined:
    15 Jul 2017
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    191
    Occupation:
    Product Manager//Technology Entrepreneur
    Location:
    Dhaka, Bangladesh
    Sorry man. I hope everything works out for you.
     
  8. Kitterini

    Kitterini Well-Known Member

    Joined:
    5 Apr 2017
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    1,604
    Fixer (mk6/7) is in an awful state at the moment -- Coming patch will show if devs. agree or not.
     
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  9. Syla5

    Syla5 Active Member

    Joined:
    29 May 2017
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    I think 1 in the top 50 last season should speak volumes for the state of the class!
     
  10. Shadow Moon!

    Shadow Moon! Well-Known Member

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    Coming patch will show that devs does not agree to that :p
     
  11. Rango8

    Rango8 Well-Known Member

    Joined:
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    It's not that expensive to upgrade to mk4. Can get the gold for that in a day. And an mk4 is perfectly reasonable for 5-10 games at 3k
     
  12. Ultrah

    Ultrah Well-Known Member

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    I agree with this completely. Yesterday was the first time I legitimately suicides as a Fixer. Oh well, somedays are better than others, but I also agree with others when they said to take breaks.
     
  13. behumble

    behumble Well-Known Member

    Joined:
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    oh no lol i did that too!
    It was another one of those teams that just left me to go two separate routes. I was on my 10th loss, and i said screw it. Just went to capture and immediately died by heavy fire.
    Made me feel guilty lol. Dont know how people purposely lose matches smh
     
    Ultrah likes this.
  14. behumble

    behumble Well-Known Member

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    26 May 2017
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    Wow. You are so right.
    I have been feeling the exact same way, fixer since the start, started in april, ftp, and now mk5 at 3000 infamy (think ive seen u around in some battles, know ur a great fixer)
    When i was mk1-4 a lot of the battles were me focusing on healing and dealing dmg. Mind you, this was before the pulse nerf. A lot of people also underestimate the effect the ob nerf had. It was detrimental to fixer, because i was going at 1.0 speed without ob (with turbo). Thats slower than defender. 4 seconds gets u out fast when u only have low 3k hp. I used to take pride in the fact players i would fleet with would say its awesome to see me zoom around and heal player to player (no surprise being together wasnt a thing at 2000- infamy as well). I could work with that. Now i just get stuck in no mans land.
    I find i cant reverse, get stuck on waves, and am just a floating duck most of the time. I have trouble turning my aiming so i can get a good hit with bolt, especially with enforcers or speeder that are moving quickly or doing a dance.
    Its very funny you said you chose fixers to have the most impact on the outcome of each battle. However are class is the most dependent on our team mates. The other classes do the damage. I go full support so use firebomb, it deals about 4k dmg a battle. not bad for one weapon. Yet ive been getting increasingly frustrated by players at 2800-3200 infamy that seem either to not know the importance of staying in range of their fixer, or reject me.
    Ive had games where it was a loss, but i was still thinking it was an awesome battle and had fun, because there was communication, players in my pulse radius, and the other team put up an even greater fight.
    However, too frequently i get battles where i only have 1-2 ships being together. Im the kind of fixer that will follow the other ships, i know how when caught up in a game it is not convenient to be looking for the fixer, so i make it convenient for them. Still. Still they manage to die away from me, not getting one bit of heal. These are the games that make me want to quit fixer. (dont even get me started on speeders picking me off too, had my fair share of defenders charge at me as well) I also understand that i can get away from the battle and heal myself, but whenever ive done that i find my team mates quickly picked off (because they werent together, no surprise) and its a loss game anyways. So i play through low hp, getting a last bolt and pulse in, out to another battle.
    I wanted to remedy that playing speeder, so leveled it to mk5, however i do not have the weapons for it, dont have a big shield leveled, nor a frost blast or stun. At 3000 infamy it is not that easy to say, oh i will play this other ship i have no experience on. I faced many losses. Some wins :) But it was such a pain, an awful experience really getting back to 3000 infamy from 2800 with yoyo curses and a battle log that looks like christmas. I will continue with fixer until i can get speeder more prepared for battle.
    Anyways, what im getting to is you may need to find a different purpose in playing fixer. Surviving first, healing second. unfortunately now that is how the dice is rolled, we are slow, have low hp, low self healing, and do low dmg. I hope for the future we can have 3 blue slot points mk5+, and buff repair pulse to 70% self healing. Good luck, fellow fixer
    and thanks for everyone that read this, it was a long post that was a long time coming
     
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  15. Zangetsu

    Zangetsu Well-Known Member

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    I'm very much at my limit as fixer, playing defensive all the time and praying that teams stay together for heals is so very tiring at this point. I don't even know what the devs were thinking, so many factors were against a fixer before the nerf like wtf (reduced healing by fire/stun, low hp, primary target). Just slowly levelling up items to use speeder at a competitive level (had an MK5 for a month) as I highly doubt they'll ever admit their mistake and let fixers suffer.
     
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  16. Miika

    Miika Game Lead

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    29 Mar 2017
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    Per ship tier fixers have the highest average infamy of all ship classes on mk1-3 and the second highest on mk4-6, and third on mk7.
    On survival ratio fixers have the first position at mk1,4,5,6,7 only dropping to second at mk2 and mk3.

    Overall fixers are doing really well at the moment compared to other ships/players at the same level.
     
  17. behumble

    behumble Well-Known Member

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    I understand that miika. Its just that every loss takes a toll, especially when you see the team mates you put effort into die, or even worse see them not put any effort in.

    Most players that main other than fixer are able to switch around a bit, shooter and defender are both blue and red slots, and if u main enforcer or speeder you have yellow items to switch around as well.
    However, playing fixer, i focus on leveling up green items which are not useful on any other ship. I have one leveled weapon, and no big shield leveled. I regret not making multiple builds on the way up because while focusing on one ship was faster, I am now stuck here with this ship that i dont always want to play.
     
  18. CaffeinatedChris

    CaffeinatedChris MVP

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    We've seen the stats, Miika, and I appreciate them, but I think you're missing out on something that's harder to quantify with pure numerical data:

    "Is playing Fixer any fun?"

    And judging by the amount of complaints I've seen, a lot of people seem to think that it isn't, at least at the higher ship Mk and infamy levels.

    Personally it's very feast-or-famine for me - sometimes I'll have a great game where I can furiously spam green bolts all over the map and (barely!) keep my team alive enough to eke out a hard-earned win. And sometimes I'll be spamming "Help!" as a Speeder harasses me, while my teammates focus on shooting at a Defender with 15,000 HP and eating handfuls of lead paint chips.

    We need some variety. Some spice. Some zest that makes playing the most picked-on ship fun. The Mk6 configuration forces you to run double-pulse (or you waste a slot point) which means you have to get up front in the battle to dish out your healing, which in turn almost forces you to equip duct tape just to stay alive. And sure, we might be the last ones to sink in a loss - but that's a cold consolation prize if we don't feel like that long life has been effective.
     
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  19. Miika

    Miika Game Lead

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    Sure, that is a very valid question and a topic of it's own alone. I only wanted to quickly comment about "fixers suffering" and being underpowered after the previous balancing, that the statistics don't really agree with that assessment because overall fixers are doing relatively really well.
     
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  20. Kitterini

    Kitterini Well-Known Member

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    That fixer tops at mk4/5 is a matter of gameplay, despite strong effords to wreck mk5 Fixers (Pulse slaughter patch), it remains the only mk5 boat with a resonable shot at nightmare (aside from spending thousands of $). If your job is to support you can impact the games where you are matched "upwards", if your job is to be at the frontline that is much harder. No nerf will alter Fixers being more viable in the long painfull period of being buttom feeders in nightmare games that mk5s have to endure.

    - Of Nightmare players mk6 Fixer was rock buttom last time I checked. Lowest avr infamy, worst peak position and the same low representation as Enf and Def.
    - If you look at the top 50 (or 100) it becomes even clearer how Fixers are getting the short end of the stick at high end.

    Please do consider why top players are fleeing from the class, and also why hardly any new Fixers are capeable of reaching high rankings. I'll give a hint; Its not because the class is doing great.
    Alternately try to look at avr infamy for top 100 (or lower) players from each class - Im sure there are a large number of terrible mk6 shooter, but that is not nesacarily proof of shooter being a bad boat.

    How many people(%-wise) play each boat at mk6/7?
    And do you think its at issue that 70% of Nightmare is shooter+speeders?
     
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