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Item Ideas

Discussion in 'Suggestions & Ideas' started by KINGIVANOV, 14 Jun 2018.

?

Do you want more items?

  1. Yes

    6 vote(s)
    75.0%
  2. No

    2 vote(s)
    25.0%
  1. KINGIVANOV

    KINGIVANOV Well-Known Member

    Joined:
    28 Nov 2017
    Messages:
    349
    Occupation:
    Teenager
    Location:
    Over here.
    THIS WILL NOW BE THE OFFICIAL POST FOR ITEM IDEAS.

    My idea:
    Repair Zone: Green Item, 2 slot, it’s basicly a mini capture looking zone, that heals friendlies, launches like napalm, if an enemy is in the zone, healing is reduced per enemy by 30%, and the reduction can stack.
    Epic 50 would heal 100 per second, lasts 8 seconds, 25 second cool down
    post below
     
    NathanaelK likes this.
  2. Sidd gamer

    Sidd gamer Active Member

    Joined:
    8 Jun 2018
    Messages:
    141
    seems op
     
  3. KINGIVANOV

    KINGIVANOV Well-Known Member

    Joined:
    28 Nov 2017
    Messages:
    349
    Occupation:
    Teenager
    Location:
    Over here.
    Reduce the heal to 75 per sec
     
  4. PastelPiku

    PastelPiku Well-Known Member

    Joined:
    27 Jan 2018
    Messages:
    1,715
    Occupation:
    Security
    Location:
    America
    I still want a 2pt yellow item for mobility purposes. Maybe like an overboost that also makes your turret more agile for the duration, or a stronger overboost that only allows you to move forward and backward without turning.
     
    TheAntiSnipe likes this.
  5. PastelPiku

    PastelPiku Well-Known Member

    Joined:
    27 Jan 2018
    Messages:
    1,715
    Occupation:
    Security
    Location:
    America
    Another idea, a green item similar to a repair pulse but only heals every 5 seconds. The upside is that it's passive, like a blue item, and you and ships around you have a somewhat strong bandage effect.
     
  6. Napolike1926

    Napolike1926 Active Member

    Joined:
    23 Mar 2018
    Messages:
    125
    Not so op. If group stay all in it, big torpedos could make a great job ;)
     

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