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Infamy tweak by stars earned

Discussion in 'Game Discussion' started by Toke, 6 Jun 2017.

  1. Toke

    Toke New Member

    Joined:
    6 Jun 2017
    Messages:
    3
    Hi! Many people complain how unfair it is that all team members gets or loses same amount of infamy even if you personally do great job. What do you guys think idea that stars earned lessens of increases infamy you get? So if you win battle and earn 3 stars you get 24+3=27 infamy. And if you lose battle and get 2 stars you only lose 22 infamy. Sounds like little change but i think it would push people to always do their best.
     
    DrLuigiPhd and ThirstySeal like this.
  2. Cyberfisch

    Cyberfisch Active Member

    Joined:
    13 Apr 2017
    Messages:
    142
    Location:
    Hamburg
    Agree, nice and smart Idea! Hope devs will read it.
     
  3. DB_

    DB_ New Member

    Joined:
    1 Jun 2017
    Messages:
    12
    Good idea, but those specs will not work. If someone is on the winning team, they automatically get at least one star, meaning that every winner will get plus 25, meanwhile, they will not lose as much when losing a battle. If you could refine the system to heed this it could become more viable.
     
  4. GunnyHiGHway

    GunnyHiGHway Member

    Joined:
    5 Jun 2017
    Messages:
    125
    Thats how most ladders work.
     
  5. Toke

    Toke New Member

    Joined:
    6 Jun 2017
    Messages:
    3
    It could always be that 1 star win is still same 24 infamy and 2+ stars awards extra infamy. In fact, that would be more fair as you cant get 3 stars when you lose game. So stars would award 0, 1 or 2 extra infamy.
     

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