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Heat Wave Item

Discussion in 'Suggestions & Ideas' started by Joey who, 6 Dec 2017.

  1. Joey who

    Joey who Well-Known Member

    Joined:
    11 Jun 2017
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    TL;DR - A high risk high reward item that sets enemies on fire capable of setting multiple enemies at once. Very short range.

    Carronade has always been a very unique item, offering high potential, balanced by a short range making it very strong but risky, and also situation.

    My idea is Heat Wave [1 slot]. Heat Wave will act like the complete opposite of repair pulse with shorter range, setting fire to those in radius
    and will most likely be used by close range ships such as defender, speeder and enforcer.

    What is unique about Heat Wave is that it can hit multiple enemies whether they be in front of you or in back of you, if they are in range once you activate they are effected with a respectful amount of damage and duration.

    Another unique trait is that it requires no aiming, just get in range and shoot.

    The range would be very small. The size of a firebomb radius around your ship
    Example:
    20171206_000955.png

    Yes, I understand that the idea of an item that requires no aiming can be frowned upon, but take in that the items in a player who is not familiar or skilled with such a unique and low range item is either not going be using it effectively (never being in range to use it) or dying trying to use it by force (not being strategic and just going for it, always trying to be in range).

    That's all :)
     
    ViscountSniffit likes this.
  2. TheAntiSnipe

    TheAntiSnipe Moon's haunted

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    Lower the range, and it'll be awesome. Just don't make it so that it can go through pillars and walls.
     
    NoTzHoNg likes this.
  3. A55A51N

    A55A51N Well-Known Member

    Joined:
    1 Jun 2017
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    674
    Occupation:
    Student
    Location:
    Finland
    Here comes the enfo with dual tesla shield and triple heat wave:D:D:D:D:p:p:p:cool:
     
    PastelPiku, NoTzHoNg and TheAntiSnipe like this.

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