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Fleeting Thoughts....

Discussion in 'Suggestions & Ideas' started by WaveMaker, 18 Nov 2017.

  1. WaveMaker

    WaveMaker Active Member

    Joined:
    20 Jul 2017
    Messages:
    177
    I like fleeting with friends here are some changes for better or worse that I think should be needed or at least considered:
    1] Fleet restrictions: (while i don't want them I think they are needed) - I see players fleeting with each other several hundreds apart. While this isn't as much a problem in higher leagues in lower leagues a 700 point different in infamy can mean a battle completely thrown.
    Ex. a player with 1000 fleets with a 300 in a battle with mostly 1000s..the 300 has probably mk1 or 2 at best while the majority in 1000 may have mk4s and 5s...how do you suppose that battle is going to go...will the mk1 or 2 even survive? Not unless they hide very, very well. Cause they are in the one to two hit zone.
    Proposed idea: limit fleeting to each league...(IE. If you're in warrior you can fleet with another player in warrior. It could even be restricted more for lower leagues to sub-league only. There could also be a gradual increase in point difference as you move upwards into new leagues...as those players aren't as likely to fleet with someone that might cost a battle. (I know waters get muddy as players approach the top of their league and the bottom of the next so it's not a perfect idea.)
    2] I still think it would be cool to see 5 team fleeting.

    3] voice chat added...the new text commands are great but in the heat of battle I still think voice would be faster and better leaving my fingers to more important features...weapons, steering and camera angles.
     
  2. TheAntiSnipe

    TheAntiSnipe Moon's haunted

    Joined:
    11 Jun 2017
    Messages:
    9,118
    Location:
    Classified top secret ;-)
    No voice chat, servers would be too strained. Discord works just fine tho:)
     

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