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Fixer Stats

Discussion in 'Game Discussion' started by Admiral DrkRealm, 7 Jul 2017.

  1. Admiral DrkRealm

    Admiral DrkRealm Member

    Joined:
    5 Jul 2017
    Messages:
    29
    Location:
    Eastern Washington, USA
    Profile stats in general leave much to be desired, but this stat in particular is useless when it comes to fixers:
    [​IMG]
    How about SAVES/BATTLE instead?
    For each player, take the total health, subtract the total damage received, then add the amount healed. If the result is greater than zero, that's a save.

    With this stat, we'll know which healers are worth their salt, and we fixers will have a quantifiable metric to measure our improvement over time.

    Thanks!
     
  2. Joey who

    Joey who Well-Known Member

    Joined:
    11 Jun 2017
    Messages:
    3,724
    It is out of all 5 boats. Not just the fixer. If you choose to only use the fixer that's on you.
     
  3. Admiral DrkRealm

    Admiral DrkRealm Member

    Joined:
    5 Jul 2017
    Messages:
    29
    Location:
    Eastern Washington, USA
    Thank you for highlighting yet another deficiency of profile stats. Wouldn't per-boat statistics make far more sense?

    Everyone has their preferred class. Healing happens to be mine. The other boats aren't as much fun for me, and that's probably a good thing—if a SAVES stat did exist, I'd like to think mine would be fairly appreciable for the level I'm at right now. :)
     
    Ian likes this.

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