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ENFORCER IMPROVEMENTS

Discussion in 'Game Discussion' started by Babablacksheep, 10 Sep 2017.

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What upgrade would you like to see?

  1. JUST Increase base speed And HP

    57.1%
  2. Swap one 1Y point for 1R point after mk5

    14.3%
  3. Swap one 1Y point for 1B point after mk5

    7.1%
  4. OPTION A+B

    7.1%
  5. OPTION A+C

    7.1%
  6. I THINK I HAVE A BETTER IDEA(Explain it below)

    7.1%
  7. Doesn't need a buff (Needs reasonable explanation)

    14.3%
  8. OPTION C + no changes in mk6 slot arrangement

    7.1%
Multiple votes are allowed.
  1. Babablacksheep

    Babablacksheep Well-Known Member

    Joined:
    27 May 2017
    Messages:
    1,505
    Okay first of all i will make myself very clear, this is a not a thread asking about speeder nerf,they already are nerfed enough.

    Enforcer is quite good at mk6 but mk5 the one yellow slot points is just a waste

    1) SLOW BASE SPEED :- Enforcer are very slow(even slower than defender in terms of base speed) so they overboost nerf affects us severely

    2)YELLOW SLOT :- Speeder get 3 Yellow slots and 3 Yellow slot points, which they use perfectly well without wasting slot (have rarely seen a mk5 speeder with tesla shield) ; Enforcer on other hand gets 2 yellow slot with 4 yellow slot points.All of us enfo users know using dual frost or dual shield without overboost with very slow base speed will get you killed fast with legendary whales increasing these days.So most of enfo use overboost and its totally a waste of yellow slot point. (please don't argue speeder has one less red slot, this is explanation of how waste is the yellow slot point of enforcer)

    3)SHEILD :- MOST of people will say tesla shield is enforcer's main weapon, bUT with increase in legendary users, they break shield easily which leaves you stunned and with the awesome base speed that has you aren't going anywhere and mortar will probably kill you.(and how about using frost launcher which will leave you vulnerable with low HP).Standard shield is just does not provide enough HP for speed tradeoff, especially after tesla shield nerf.

    All i ask is
    1) Increasing a BLUE slot point for Big shield so we can effectively use frost launcher with a good HP

    2) Increasing the base speed just enough to escape the wrath of shooters when overboost effect wears off or use dual tesla shield effectively without overboost.

    THE facts i stated have a chance of being inaccurate. If anyone has good idea about enforcer buff please state it. Anyone who thinks its not justified and they don't need buff also comment but with a valid reason. Thanks for reading, forgive my English :)
     
    Bobbafed99 and Wishaal like this.
  2. Wishaal

    Wishaal Well-Known Member

    Joined:
    16 May 2017
    Messages:
    887
    I honestly have no idea about it since I don't play enforcer nor speeder myself. I have seen alot of terrible enforcers, low hp slow, easy to hit... But I have also encountered some really terrifying enforcers. Those terrifying enforcers deal damage like there is no tomorrow, they dodge all your shots, and even if you can hit them, they know to shield their selves at the excact right moment.

    But I'm not a whale, my strongest weapons are tier 4 rare, not enough to break their shields unfortunatly.
     
    TheAntiSnipe and Babablacksheep like this.
  3. FALCO

    FALCO Active Member

    Joined:
    20 Jun 2017
    Messages:
    133
    Speeders always answer to us enforcers saying
    U cant buff speed of enforcer or it will be too similar to the speeder
    I do agree with ur point my main problem is the blue slot points not giving us enough hp
     
    TheAntiSnipe and Babablacksheep like this.
  4. JustPlainSowad

    JustPlainSowad Active Member

    Joined:
    15 Jul 2017
    Messages:
    191
    Occupation:
    Product Manager//Technology Entrepreneur
    Location:
    Dhaka, Bangladesh
    I used to play enforcer but not anymore and a top player told me to skip mk 5 for this very reason as OP mentioned.
     
    Babablacksheep likes this.
  5. Joey who

    Joey who Well-Known Member

    Joined:
    11 Jun 2017
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    3,724
    Enforcer is good as it is right now and very balanced at all levels. But what it lacks is variety due to the fact after mk4 you can no longer use a 2slot red item. It is really a boat that requires a lot of skill to use and practicing, unlike shooter and defender. If you learn the sway technique you can glitch out shots so even snipers and rgs miss you mid range. I would recommend OB+nitro or tesla shield if T4R+ and turbo+bandage as that is what my friend has used to make it to 3500 with 2 T3R snipers + 1 T4R standard cannon which I personally find impressive
     
    Last edited: 10 Sep 2017
  6. curseDDestiny

    curseDDestiny Member

    Joined:
    15 Jun 2017
    Messages:
    67
    The thing about enforcer that bothers me the most is that you are forced to use one slot weapons whereas all other ships have the option to use two slot weapons even fixers for that matter. From what I make of the ship and it's amazing turret agility it is a ship that should be able to control the flow of the battle but it can't utilize good items such as napalm or firebomb without wasting a slot point. Thus the options for enforcer players are pretty limited in my opinion. Also the blue and red points at mk5 makes me infer that rovio wants enforcers to play with frost launcher and one slot mortars.

    All the points mentioned by the OP coupled with my points led me to change my primary ship from enforcer to speeder and it has allowed me to jump around 600 infamy with the same weapons that I used on the enforcer. I'll keep the enforcer and use it occasionally and will try it out at mk6 level but till it receives some love from the developers I think speeder is much more rewarding ship to play.
     
    Babablacksheep likes this.
  7. FALCO

    FALCO Active Member

    Joined:
    20 Jun 2017
    Messages:
    133
    I did the same i tryed out speeder and it just works better in every aspect
     
  8. CARRONADE

    CARRONADE New Member

    Joined:
    26 May 2017
    Messages:
    9
    Speeder mk6 has 3 yellow slots and 4 yellow slot points
     
  9. Jasper21

    Jasper21 Active Member

    Joined:
    26 Jun 2017
    Messages:
    173
    It feels like at MK5 the enforcer is the weakest of all ships due to the unbalanced slot points distribution. The slow base speed means Turbo and Overboost a must have. And with the low hp (can be lower than a speeder with a big shield), a bandage/standard shield are the only choices we have for the 2nd blue slot.

    Tesla bolt is my choice for the 2nd yellow slot to save my arse as my hp is pathetic, which means I have given up 2 yellow slot points.

    While I think adding a blue slot point (by reducing a yellow slot point) is too big of a change, I do wish the base speed gets a little buff (now we are just like a defender with an overboost).
     
    Babablacksheep likes this.
  10. Babablacksheep

    Babablacksheep Well-Known Member

    Joined:
    27 May 2017
    Messages:
    1,505
    A bit of a hp and a bit of speed both needed for compensation of speeder nerf, which affected enforcer without being Overused(UNLIKE SPEEDERS) even at the time before nerf..
     
  11. Riddlerpaji

    Riddlerpaji Active Member

    Joined:
    5 May 2017
    Messages:
    262
    Yes buff default speed and need one blue slot. Then everything will be fine.
     
    The Otherguy likes this.
  12. Babablacksheep

    Babablacksheep Well-Known Member

    Joined:
    27 May 2017
    Messages:
    1,505
    That's what don't understand they want us to play with frost launcher, but give enforcer so less HP and speed that its almost impossible to survive at higher level without tesla shield, and using both is practically impossible till mk6, since overboost is mandatory for very slow speed
     
  13. CARRONADE

    CARRONADE New Member

    Joined:
    26 May 2017
    Messages:
    9
    The enforcer's speed (base+turbo) is fast enough at mk5 and mk6. As a mk4 speeder myself with lvl 31 rare turbo at speed 1.57, I barely overtake mk5 enforcers with overboost. The enforcer has enough base health and talent buffs and is able to reach up to about 5000hp at mk6. What you are asking for is an overpowered ship.
     
    Last edited: 12 Sep 2017
  14. "har"Smash until the end

    "har"Smash until the end Well-Known Member

    Joined:
    5 Apr 2017
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    453
    Location:
    Somewhere in the earth
    1.i had never seen an enforcer mk5 in 5000 hp, that surely requires t5 epic shield,which only a few can do that
    2.although I got a level 40 rare turbo with 1 epic perk n 2 rare perks,the ship speed is still 1.2, when the overboost went out,and the ship is frosted,those enforcer with low speed(like 1.1,etc)will have low chance to dodge mortars/torpedos,so I think enforcer sure need a small buff in speed
    (Sorry for bad English,but I'm a permanent enforcer user and will upgrade to mk6 enfo after 2 days)
     
  15. Babablacksheep

    Babablacksheep Well-Known Member

    Joined:
    27 May 2017
    Messages:
    1,505
    Pls don't compare mk4 ships with mk5, mk5 speeder get a yellow slot which makes them extremely fast with a nitro(NO complaints there), and if you can barely overtake with enforcer (DID YOU GUYS RACEo_O) with such a high base speed then that enfo must have really strong yellow items or you must be doing something wrong...

    And pls share a screenshot of enforcer with 5000HP USING RARE GOODS(idk where you got that idea) because i have never seen it.....

    This thread welcomes all counter arguments but pls keep mind
    1) The argument you do doesn't compare with legendary or tier 5 Epic user or lacks base like this one
    2) And I have nothing against speeders... So don't be butthurt(idk if this word is allowed ;))
     
  16. Jasper21

    Jasper21 Active Member

    Joined:
    26 Jun 2017
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    173
    I think what he meant is, with his speed of 1.57, he can barely overtake an “Overboost-activated enforcer”.

    @CARRONADE can you please kindly enlight us how do you build an mk5 enforcer (with a turbo) with 5k hp? Are we talking about a T4/T5 epic/legendary standard shield here?

    Mk5 enforcer with a max speed of 1.38 (same as mk5 defender) and with lower hp than shooter/defender/fixer and potentially speeder (when equipped with big shield), I don’t think a little buff of speed will make it overpowered.
     
  17. Stelmo

    Stelmo Well-Known Member

    Joined:
    5 Apr 2017
    Messages:
    1,302
    My mk6 enforcer wishes it had 5000hp man, even 4000 would be a treat..
    I use frost, turbo and overboost and I still can't outrun a defender chasing me down.
     
    The Otherguy and Babablacksheep like this.
  18. disorder

    disorder Active Member

    Joined:
    7 Jun 2017
    Messages:
    386
    mk5 enforcer here
    HP : 3700 (epic basic shield T2)
    Speed : 1.19 (T4 rare)
    hp and speed seem enough good for me...
    i often see MK5 shooter with less HP.


    well most of enforcer go nitro/overboost with something else...so they can avoid mortar...

    I think the most problem of enforcer are ...player.
    it's a short/middle range boat, with a variety of power for control group
    with his turret, he can change target fast => tesla on fixer, frost on speeder, etc...
    he can dodge majority of hit (even without ob)
    and people go nitro/overboost for long range fight and avoid mortar.

    i use teslashield, and teslabolt, so need to be careful with mortar, but honestly i don't care, i go middle/close range.
    and after, got enough control power for kill in 1v1 everyboat (defender are the more difficult)
    so that's depend of enforcer build = speed or control, but he seems enough powerful for me.

    the problem is the yellow slot,
    mk6 got 2/2/2...
    frost launcher and teslashield are the only 2 slot yellow item, so the choice is really poor.
    frost launcher is too weak, and 2 teslashield serve at nothing with nerf...
    so need a up of frostlauncher, a new yellow power or a more intelligent built of boat.
     
  19. CARRONADE

    CARRONADE New Member

    Joined:
    26 May 2017
    Messages:
    9
    sorry there was a mistake in my previous post. i meant 5k hp mk6 enforcer.
    Enforcers can easily dodge or block mortar shots as they can move back and forth FAST if you say you cant, something must be wrong.
    Enforcer speed 1.2 and speeder speed 1.6 is a 0.4 difference on paper. However, this difference is only significant when travelling a long distance. I personally think that speed 1.2 is fast enough as enforcer is not a boat built for extra speed but mobility. The enforcer can move in all four directions pretty fast which enables shot dodging. Fastest turret turn in game allows for easier 1v1 battle. It is too good for its purpose.
     
    Last edited: 12 Sep 2017
    disorder likes this.
  20. CARRONADE

    CARRONADE New Member

    Joined:
    26 May 2017
    Messages:
    9
    enforcer mk6 has
    3 red slots 3 red slot points
    3 yellow slots 5 yellow slot points
    2 blue slots 3 blue slot points
     

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