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Damage not registered (die/stun)

Discussion in 'Bugs, Issues & Inquiries' started by Archer33, 20 Aug 2017.

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  1. Archer33

    Archer33 New Member

    Joined:
    11 Jul 2017
    Messages:
    2
    If the fired projectile hit (projectile of the cannons still on the air) during/after the shooter being stunned/ dead, then the damage will not be registered. Only exception are mines and mortars.
     
  2. LimeOnMars

    LimeOnMars Well-Known Member

    Joined:
    10 Jul 2017
    Messages:
    327
    It's only in your head, it's brain lag
     
  3. disorder

    disorder Active Member

    Joined:
    7 Jun 2017
    Messages:
    386
    in fact
    when you hit, the information go to the server, then come back.
    If opponent send information to server before you, he hit you before you. if you die, your sent request is not sent.
     
    The Otherguy likes this.
  4. Archer33

    Archer33 New Member

    Joined:
    11 Jul 2017
    Messages:
    2
    It happens when u get stunned too, not just died. But it doesnt makes sense. Enemy should still be damaged as long as the shot is hit, regardless of whether it is before or after I get stunned.
     
  5. Miika

    Miika Game Lead

    Joined:
    29 Mar 2017
    Messages:
    953
    The enemy is damaged if you hit it, not matter if you are stunned before or after the hit. But if you are stunned before you actually even shot the projectile then it doesn't damage, because from the server's point of view you didn't even shoot.
     
    Archer33 and The Otherguy like this.

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