This is the last month of my year-old VIP sub as well.
It was mostly a cost benefit decision for me --
Access to VIP chat:
It was once a helpful place to get tips, but it's now full of trolling, guild solicitations, and players (namely Chuck) complaining about their matches. So, it's exactly like every other chat. Zero value.
Free Daily Shop Refresh:
The ability to forgo watching a quick ad for the same benefit doesn't create any material value for me.
One Additional Active Guild Quest:
Because of how Rivalry matching is set up --
- The better you do, the tougher competition you'll match against next week;
- Tokens are distributed by quest completion, rather than individual contribution, so the #25 contributor gets virtually the same number of tokens as the #1 contributor; and
- Your extra quest might help the guild complete 1-2 extra quests, but the prizes are so insignificant that this equates to at most one extra 8% chance to get a legendary item piece every three months.
So, there's no value here imo.
20% Faster Talent Training:
My talents are maxed so there's no value for me here.
For everyone else --
Rewards and item progression are not scaled based on player level (as they should be) .. so you are better off keeping your captain level as low as possible for as long as possible.
The VIP's 20% faster training will progress your captain level at a faster rate and match you with tougher competition at this same rate. Despite your captain level increases, you are still collecting epic items at the same rate as everyone else. Thus, the
VIP sub is actually putting you at a disadvantage against players with the same captain level (that are not VIPs) since they will likely have spent more time playing and spent more time collecting better items. In other words, you will earn less coins per match (or less ship parts) than you would if you never paid for the VIP subscription.
50% Battle Rewards Without Ads:
For me, all progression has ended --
Events stopped rewarding legendary item pieces, so it will take decades to get enough through RNG drops to level a legendary item high enough to be an upgrade over an epic item.
I have no use for gold anymore. The ships I play are maxed out. And, I can't build up the other epic duplicates I have saved as I am out of epic powercells (despite collecting rares to level and scrap).
The 2-day events for legendary perks and ship pieces are far too unrealistic to complete. I cannot dedicate 20% of the time in a 48-hour period to get to 900 coins.
[
SN: The epic and legendary event perks make a huge difference in item power - and greatly affect proper balancing - so they should be far more available for the average player. For example, the grenade range perk is a massive advantage over grenadiers that don't have it.]
And, at this rate, it'll take 2 years to collect enough ship pieces to max out the new ships - not that I have the epic power cells to outfit them properly even if I could max them now.
So, there's zero value here.
One Free Pearl per Match:
This is not listed as a VIP perk, but it should be.
Although, this alone is not worth $10 a month - even compared to other offers.
The pearl diver, for instance, would give me 2000 pearls a month for the same price. And, since I'm no where close to doing 2000 matches per month, this is a much better value than the VIP sub.
However, 2k peals a month would allow you to buy 6 epic containers a year. Unfortunately, $120 for 6 legendary item pieces is way too steep a price to pay for "progression" - if you can still call it progression.
Anywho --
Mainly due to the decision to keep a moderator that I feel lacks the level of maturity to perform their role (as well as being a horrific representative of the company), I have deciding to not go forward with a series of FAQ threads that explain why things are as they are (e.g., MM, the infamy system, balancing, unregistered hits, guild rivalries, game progression, match and loadout strategies), tips for dealing with these issues, and how they might be improved -- as I did with my skill tree threads.
But, I also share the opinions of many here that there is no possible explanation for why certain decisions have been made and why this direction for the game has been chosen other than as a way to squeeze every dollar out of the existing players before the game dies. So, I see little point contributing anything further.
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