1. Hey please check out our new forum Suggestions and Ideas found in the area "The Bay" - as we love all your ideas and want to collect them in one place, - please use it going forward. :) Thanks already for helping to make Battle Bay an even better experience. Remember: If your idea already exists - simply add your comment or like to an existing one so we avoid duplicates.
    Dismiss Notice

battle reward system (gold)

Discussion in 'Game Discussion' started by ryanllts, 15 Apr 2018.

  1. ryanllts

    ryanllts Active Member

    Joined:
    21 Jul 2017
    Messages:
    166
    why there's many suicidos, tankers, here you will find the answer.
    why you progress so slow, why you tried so hard and go so high on infamy but still little resource and progress slow. answers are here.
    let start with the basic on how battle reward (gold) is calculated.
    -----------------------------------------------------------------------------------------------
    base reward x (captain level + league)= reward, then another 50% from ads

    base reward is based on battle performance. Killing don't give you much gold, assist or last assist before kill will, i know people still believe in killing gets more gold. Anyway, damage ratio from entire team will get you better base reward. Normally a players should do 20% damage ratio, but doing 30%-50% total damage ratio will nearly double the gold. Last of all, if you got afk teammates (or isolated from enemy during entire battle), you get lots more gold then normal from 25%-100%.
    Example: doing 50% damage ratio you should see 30k gold after ads. From there, if you got 2 afk teammates then your reward could be 37k gold. 4 afk teammate, you get 60k gold!!! For new players, ai bots are under 200 infamy. For tankers, ai bots are under around 600 infamy. Tankers are tankers for a reason, and mk5 tankers are down to 200 infamy for another reason.

    captain level battle reward is 225%, league maximum 150%. Rising your captain level is easy, it takes some time, but going up in league is hard.
    Example: Imagine yourself at level 32 captain level (175%) and master III (70%), and you as a normal player who can do around 20% damage ratio every battle. Total 245% battle reward will net you 33k gold per battle around 1200 infamy. Now, if you go up to master I 1900 infamy for extra 30% battle reward, you should be getting 36k gold right? but in reality you will end up with 22k-28k gold in master I because your performance in battle will decrease by going from 1200 infamy to 1900 infamy. Now you will start dropping infamy because you want to progress with more gold, you became a tanker, con graduation!!!

    Conclusion
    that is all i want to explain, i m not telling dev to change reward system, just want people to understand what is happening. i made a new account last week, battle reward was normal until i started one shot botz under 200 infamy. maximum reward i saw was 60k gold after ads by isolating all my botz teammates. Here's another one, my alt account is mk4 around 1200 infamy, i team up with max rares mk6 1200 infamy, i saw him 1 vs 5 the entire enemy team who are around 1200. later he showed me a picture of his battle history, all rewards are 40k-50k gold, even 60k gold. That second, i realized something, something that bothers me for months. i went back to see my battle replays for hours, guess what, there were 2-4 suicides every battle!!! most are shooters, they go out alone and shooting air, pretending fighting hard, but eventually sink by mortars or torpedoes. something is going wrong.
     

Share This Page