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Afk/logs/dcs in matches fix

Discussion in 'Game Discussion' started by Cj2.0, 22 Nov 2017.

  1. Cj2.0

    Cj2.0 New Member

    Joined:
    22 Nov 2017
    Messages:
    1
    It happens to everyone! You go to battle and load into the match but after the time counts down and everyone advances you look back to see 1 maybe two players inactive causing the match to be immediately off balance. I find this to be a buicance and incredibly annoying. Is there a way for rovio to put an end to this issue?

    What do you guys think?
     
    Aduket and THE ONE (sniper) like this.
  2. The Otherguy

    The Otherguy Well-Known Member

    Joined:
    26 Jun 2017
    Messages:
    4,409
    Occupation:
    Tech support
    Location:
    behind that rock over there
    What would you do in the devs place?
    I think the most reasonable solution would be the following:
    If someone has not moved more than X distance before X time, they should be replaced with someone else.

    Thats what I think would be the most fair/possible.
     
    Babablacksheep likes this.
  3. Aduket

    Aduket New Member

    Joined:
    2 Feb 2018
    Messages:
    2
    If the player is disconnected, which I think is the case for most of the times, someoneelse should be included in the game instead of him/her.

    If the player is connected but AFK, your suggestion sounds good. But the team should be counted as 'not defeated' whatsoever is the result.
     
  4. Help I Cant Swim

    Help I Cant Swim MVP

    Joined:
    25 Oct 2017
    Messages:
    1,968
    I would use their bot system to fix this. If a player hasn't moved by a certain amount within a certain time, their bots (the ones that you fought against at the beginning of the game) take over their ship and control it. The bots clearly wouldn't be as good as a player, but it is better than nothing. You also don't give them any rewards.
     
    A55A51N likes this.

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