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Advanced Weapons Details[Need contributors]

Discussion in 'Game Discussion' started by Lookas, 23 Jun 2017.

  1. Lookas

    Lookas Member

    Joined:
    8 May 2017
    Messages:
    68
    Hey guys,
    The wiki page isn't finished ,so I was thinking about a topic with advanced weapons detail.Please post in comments details for the weapons you know,and I'll edit the main post,adding your info.I would be gratefull if you could use the next model for informations:

    Weapon:
    Crew Member:
    Crew Bonuses:
    Perks:
    Other details:
    Pros: (optional)
    Cons: (optional)

    I'll start with my first love.

    Weapon:Napalm
    Crew Member:Burnice
    Crew Bonuses:
    ~120%bonus damage (20% at lvl 7, 20% at lvl 11, 20% at lvl 12, 20% at lvl 16, 20% at lvl 19, 20% at lvl 27)《Burnice》
    ~15% reduced reload time(5% at lvl 15, 5% at lvl 23, 5% at lvl 25)《Burnice》
    ~minor % damage boost from area damage bonus on other crew members
    Perks: Damage over time duration increase (?there might be others?)
    Other details:~low projectile arc
    ~combo with cannos (Bhurt's increased cannon damage to burning enemies)
    ~range smaller than any mortar
    Pros:
    -good for confusing enemies
    -high damage if well landed
    -map control weapon,can block some areas
    -torpedos/mines are almost invisible in napalm
    -low projectile arc,can be shot under most structures
    -split enemy groups
    Cons:
    -quiet low range compared to mortars
    -if not well aimed,it can deal no damage
    -easy to dodge,projectile isn't too fast
    -hard to evolve for new players,Burnice skills cost a lot of sugar

    I'll add you as contributors in the main post.
    Also,if you want to add any information to a weapon,just quote it.
    Btw,I'll add color to text (to make it easier to read) . too lazy to do it on mobile rn:)
     
    Last edited: 23 Jun 2017

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