I always play double sniper cannon on my SHOOTER and by using two of them the frequency of them hitting a crit is increased. But I have seen my speeder friends always play blast cannons. I think it comes down to a players playstyle, if he/she is a close range fighter then blast maybe is better because it surely packs a more powerful punch than a sniper, likewise those who like to play medium to long range combat, using sniper cannon is a good choice.
Yes by using a sniper cannon on a speeder you can poke and shoot from a long distance without needing to dive close into enemy territory, but I don't think that's how speeders usually play and do correct me if I am wrong. I have faced threat from speeders when they rush in for the two devastating shots, fetch everyone's attention and get away before anyone can target them, not when they linger far.
But the thing that IOError is speaking of here is also true. I have tried it myself and it works much better with snipers than with blasts.
But to use blast on a shooter requires you to get real close, and its fine if you can manage to get away when enemy team focuses you, but that is hard to do on a shooter due to lack of speed. So snipers are definitely better on shooter as I understand. Its fast projectile doesn't miss its target, the high crit chance feels really good and you can stay back and let them crit all they want
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