New
- Custom battles! Arrange your own matches all the way up to 5v5!
- Subzero has been redecorated with a seasonal theme
- Holiday gift <3
- All new special offers - more options, more variety!
- Android: VIP is now a recurring subscription similar to iOS
Item Balancing
- Gear Lube effect increased at all levels and rarities
- Common Level 10: from 6% to 11,9%
- Uncommon Level 10: from 10,5% to 16,4%
- Rare Level 10: from 16,3% to 22,2%
- Epic Level 10: from 23,3% to 29,3%
- Legendary Level 10: from 42,1% to 48%
- Reason: The effect wasn't strong and the item wasn't being used.
- Triple Torpedo +10% damage
- Reason: The item was unpopular and weak compared to the other torpedoes.
- Grenade: +10% blast radius
- Reason: An unpopular and difficult to use weapon, we wanted to make it a bit easier to use, especially against the faster ships.
- Carronade: +50% max range
- Also, +1 projectile talents at Swift levels 18 and 27 switched places with +5% damage talents at Swift levels 9 and 11
- Reason: Another unpopular niche weapon, we wanted to make it a bit more versatile and unlock more of its potential in the early game.
Ship Balancing
- Enforcer
- Maximum Turret Agility +34% (so it can fully utilize gear lube)
- Speed +7%
- Maximum Speed +7%
- Enforcer Mk 4: +170 HP
- Enforcer Mk 5: +290 HP
- Enforcer Mk 6: +150 HP
- Enforcer Mk 7: +160 HP
- Reason: Enforcer was overall slightly too slow at the higher Mks and also too fragile to be a viable alternative to the Speeder
- Fixer
- Maximum Turret Agility +2.2% (so it can fully utilize gear lube)
- Fixer Mk 5: +300 HP
- Fixer Mk 6: +340 HP
- Fixer Mk 7: +390 HP
- Reason: Fixer was too fragile at the later Mks where it's the only ship that doesn't have the blue slots to support a big shield
Improvements
- Android: Higher quality textures for newer devices which support OpenGL ES 3.0.
- Increased the maximum length of chat messages.
- Achievements show tier progression with stars.
- Added option for setting minimum infamy requirement for guild.
- Polished the look of battle commands.
- Clean up of UI: removed pearl diver reminder, quests and season reminder from right side of the Hub.
- iOS: Changed opening iOS 11 dock to require two swipes instead of one to avoid accidentally opening it during battle.
- Added Vietnamese chat channel.
- Improved Shipyard layout to give more room for the ship model.
- Newly bought ship is now automatically selected as the active ship.
- Added tooltip to locked perk slots in item info dialog.
- Guild invitation is now removed on accept and reject (similarly as friend invites).
- Enabled Inbox button in all screens where it can fit.
- Added battle tag to replays.
- Fixed some incorrect country flags.
Fixes
- Fixed nightmare league infamy reset to show on the leaderboards without delay.
- Fixed a bug where removing stacked stun by shooting did not remove all the remaining cooldown from the target.
- Fixed a bug with global cooldown sometimes not registering when using instant skill right after stun cooldown runs out.
- Fixed teammate hits triggering "nice shot".
- Fixed a crash in blocks-list after unblocking someone and viewing the list.
- Fixed a crash when purchase processing finished with failure and the player had already left the bay.
- Fixed crew leveled pop-up jumping erroneously when loading to hub.
- Fixed rare crashes in box opening, item combining and item scrapping.
- Fixed a crash when pressing claim button in boost sharing message or guild quest completion message when the chat window is being closed.
- Fixed a rare crash when having item info open twice at the same time for one item, scrapping the item in the topmost dialog and trying to scrap, evolve or level up the item in the 2nd dialog afterwards.
- Fixed launching replay from a link when the game disconnects at the same time.
- Fixed some Facebook avatar pictures not showing if player had a lot of friends
Last edited by a moderator: 19 Dec 2017