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Let's settle another debate. (poll)

Discussion in 'Game Discussion' started by Mr. Aussie, 1 Dec 2017.

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What ship needs a Nerf? And what ship needs a buff?

  1. Nerf shooter

    30 vote(s)
    35.3%
  2. Nerf speeder

    26 vote(s)
    30.6%
  3. Nerf defender

    5 vote(s)
    5.9%
  4. Nerf enforcer

    2 vote(s)
    2.4%
  5. Nerf fixer

    2 vote(s)
    2.4%
  6. Buff shooter

    5 vote(s)
    5.9%
  7. Buff speeder

    6 vote(s)
    7.1%
  8. Buff defender

    23 vote(s)
    27.1%
  9. Buff enforcer

    61 vote(s)
    71.8%
  10. Buff fixer

    30 vote(s)
    35.3%
Multiple votes are allowed.
  1. Babablacksheep

    Babablacksheep Well-Known Member

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    1) Very slow base speed

    2) Not very good HP which compensated for speed

    3) Overboost nerf affected Enforcer more than speeder

    4) Tesla shield severe nerf,Main enforcer item nerfed to ground.Rare tesla shield T5 barely 1100 HP,Can be broken easily and leave you stunned

    5)Frost launcher nerfed,one of the least used weapon.The nerf of launcher was never asked for,It came as a package deal with blaster

    6) Flare gun most used weapon among speeder and enforcer.Sacrifice of 20% burning duration vs The speed of enfo.Which is already less.And just so that you know flare+double blast is only good enfo combo currently

    You said enfo was one of the most used ships in beta,So why did all enfo users(Including thunder sword) decide to change to speeder.Reason :-- it is nerfed every update directly or indirectly.

    Nitro and tesla bolt can replace those shields as yellow item but they are not specific for enforcer,Tesla shield and laucher are and update made absolute crap...

    Do i need to explain more???
     
  2. Disguised

    Disguised Well-Known Member

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    Well like I said, most of its items were nerfed making it "bad". But, I see your point; Enforcer does need a huge buff, or at least yellow items(mainly Tesla Shield, Frost Launcher and Frost Blaster) need a buff.
     
    Earel and The Otherguy like this.
  3. Kraptastic

    Kraptastic Active Member

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    Don't forget, Enforcer can never utilize a 2 slot weapon. I think this is what really hurts it at higher levels. Don't get me wrong. I think there are some great 1 slot weapons out there, but nothing that can compare to the potential damage of Big Torp , Fire Bomb, or Explosive Cannon. Shooters at the same level can run 4 big weapons.
     
    Babablacksheep, Earel and Mr. Aussie like this.
  4. TheAntiSnipe

    TheAntiSnipe Moon's haunted

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    This! Buff the rare tesla stats!
     
    LimeOnMars, Earel and The Otherguy like this.
  5. Kitterini

    Kitterini Well-Known Member

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    The ship most people want to buff finished at #1 last season!
    So the tools are there, it does seem to require massive $$$ spending (much like the defender) to reach the peak, but it can be done. Unlike 1 boat, famous for its green colour. Not once has a Fixer finished in the top 10 since the Repair Pulse nerf, heck even before that Fixers we're struggling to make a noteworthy impact at the top.

    Tdlr:
    Enforcers and Defenders have the tools required, numbers at lower end might need adjustments.
    Fixers werent dominant before a massive nerf & unsurpringsly remain the worst boat for anyone aiming for the top.
     
  6. Shadow Moon!

    Shadow Moon! Well-Known Member

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    I don't see pulse nerf to be removed and also I'm seeing mk6 and mk7 enfo and defenders doing quite well. Even mk5 not as much as shooters or speeders but the number has certainly increased still it is under represented at lower levels. But fixers at mk6 are not getting enough love. Either new green item or pulse rebuff(which is nit going to happen).
     
  7. Kitterini

    Kitterini Well-Known Member

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    Some combination of the following:
    1. Revert Repair Pulse nerf (Im sure stubbornness makes this a non viable option though)
    2. Remove the Flare Gun 30% healing debuff (it was fine before Repair Pulse nerf - now its an I.win button when applied to a fixer)
    3. Buff base HP on the Fixer (having the lowest hp was fair when Fixers had solid selfhealing)
    4. Nerf speeders further (the unpopular option Im sure - But they are the bane of fixers and their dominance naturally plays a part in the usefulness of the green boat).
    5. Buff Enforcer (Buffing the bane of speeders would be another way to achieve #4)

    Or just come out with a clear "Fixers are a fillerclass and not intended to reach the top - take it or leave it". Its absurd that nothing has been done to address this since the nerf bat patch, but I sincerely doubt it will ever be adressed.
     
  8. TheAntiSnipe

    TheAntiSnipe Moon's haunted

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    Let's face it, if you gave a fixer t5 legendary everything, fixers could and WOULD rule the top. It's the weapon-centric Bay that causes this gap. Even the RNG is against fixer equips.
     
  9. Rainbow Warrior

    Rainbow Warrior Well-Known Member

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    Wouldn't a speeder direct nerf indirectly made the shooter the only best boat on the bay? I'd prefer they do not touch the speeder or the shooter and raise the fixer, enforcer and defender stats.
     
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  10. Babablacksheep

    Babablacksheep Well-Known Member

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    http://replay.battlebay.net/PPBVLJNP#HTHQMPDK

    @TheAntiSnipe notice that The poor fixer already lost hope in begning,This the reality of every single game after 3.2k.You see more than 3 MK6 speeder in opposite team,You are pretty much fighting a dead game.

    Everyone who voted nerf shooter or thinks fixer or enforcer doesnt need buff,Watch this game with eyes open.Not one,This is the scenario in every damn game
     
    TheAntiSnipe likes this.
  11. Kitterini

    Kitterini Well-Known Member

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    The Fixer with t4 legendary healing items didnt, whilst other classes manage in epics :)
     
  12. Shadow Moon!

    Shadow Moon! Well-Known Member

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    Yes! Mk6 speeder is surely only ship which has more potential than any other. I have been in countless battles now and I agree mk6 seems to one point invincible.
    I am not asking to nerf any ship. But make other ships competent enough to fight back especially Enforcers. It is only ship that can overpower speeder.
    But I am also saying that mk5 speeder is well balanced if any changes are going to happen keep them limited to mk6 only.
     
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  13. CaffeinatedChris

    CaffeinatedChris MVP

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    Okay, I hate to be "that guy" here, but as a Fixer main what the hell is this guy thinking following a solo Speeder? Especially when there's three Shooters - all with more infamy - grouped up and going a different way?
     
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  14. Shadow Moon!

    Shadow Moon! Well-Known Member

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    Agreed!
    Replay shared my @Babablacksheep shows that fixer did poor choice at beginning of battle. Fixer should have followed shooters.
     
  15. Earel

    Earel Active Member

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    I've got so many games where speeder do next : flare blast + explosive + stun... = death.
    From speeder side :
    - "I don't care how much weapon enemy can carry because I'm decide when fight and when don't fight"
    - "I don't care how much weapon enemy can carry because before attacking an enemy I use tesla shield then I trade shoots(blast + explosive) with my enemy, then stun him for 12+ sec, I can repeat combo As much as needs to the death.... In the worst case I've got 1 shot... In the best... untouchable"
    - "I don't care about heavy ships ... just don't focus them... Take a lightest one... with one combo..."
    - "I don't care about some healing setup > my blast and stun it's death for anyone who needs heal"
    - "I don't care about heavy ships... I can kill them ... I can spin them ... I can ignore them.... I can run away in any situtuation....
    - "I don't care about most weapons : mortars - pfff ; torps - easy; cannons ? - try to aim me... "
    - I've got the best slots/weight composition in the game
    - I've got the smallest ship box model ...
    - I've got the max speed ...
    - I care just about one thing ... it's another speeder in enemy team.
     
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  16. Rinse & Repeat

    Rinse & Repeat Well-Known Member

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    Don't get me wrong I play speeder and if it were to get nerfed I wouldn't get mad or be surprised but you are just complaining...
    It is a fair setup and stun is an obtainable item in the game so why are you complaining... stick with your team last time I checked stun is single target.
    This is what is called a tactical retreat, you expect me to stay next to you and let you kill me... NO!! You wanna kill me you gotta catch me first.
    Ok tesla shield AND Tesla bolt are yellow items which means speeder's mobility is restricted since they have to choose between OB or nitro... either way this speeder sacrifices their mobility... Tesla shield can break and stun the speeder for 3-4 seconds which is another weakness and Tesla bolt was nerfed with immunity to consecutive Tesla bolt hits... not necessarily a weakness but you can't just shoot, stun, repeat as effectively anymore... Aim your shots, stick with your team and you'll be able to kill a speeder.
    everyone goes for the weakest ship the only time defenders or high hp shooters get targeted are when they go too far out and enemy team decides to focus fire on them... attacking the weakest ship is not a speeder problem...
    Why do you need heal? did you stray from your allies? if you stick with your fixer and don't run into mines or torps a speeder shouldn't be able to get you to critical health alone it was probably good focusing from the speeders team that got you at low health, besides fixers have repair bolt which gets rid of stun... sure it may be wasted if the speeder has anti-heal talent but thats the fixer's choice if they unstun their ally that player can do damage to the speeder while the stun is on cool down... I'm not saying fixers who don't use repair bolt for this purpose are bad but the option is always there to get rid of the stun if you have the talent active...
    Didn't you just make a point of speeders NOT targeting heavy ships, I'm kinda confused right now are you talking about the endgame when there is nothing but defender left? Because defenders aren't supposed to be able to 1v1 speeders... defenders are supposed to lead charge with support of their team so a defender alone at the end of the game is easy pickings for a good speeder...
    if your team overwhelmed even a great speeder they can damage it with even mortars and torpedoes but you have to focus on it as a team... cannons: just wait for speeder to use OB or nitro and aim...
    Item slots are nothing... its the weapons in the items slots that matter(and the skill of the player)
    Yes that is the point of the speeder, its fast and low profile... aim your shots: its easier to aim at speeder if it slows down, going straight for or away from you, close quarters and if the speeder is on top of a wave... Snipers are also good for shooting speeders...
    That is the point of speeder... its the fastest ship
    Not really, fixers are usually my first target, I try to bait speeders into my allies since they are harder for them to shoot at and taking out speeder allows us to focus on shooters and defenders who can't boost around the map like a speeder can...
     
    Last edited: 4 Dec 2017
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  17. TheAntiSnipe

    TheAntiSnipe Moon's haunted

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    Not poor enfo:(
     
  18. TheAntiSnipe

    TheAntiSnipe Moon's haunted

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    Anyone would. He doesn't stand much of a chance with three John Wicks coming at him with high-powered guns, 13 second stuns and everything. A high priority target like the fixer has been made a soft target due to the pulse nerfs. Look at P0rthos' first few vids, they accurately show the OPness of the fixer before it was nerfed. Pulse and base HP of the fixer deserve heavy tweaks.
     
  19. curseDDestiny

    curseDDestiny Member

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    I feel some of the weapon classification is not well thought of in a way. Eg. Frost is used to slow down ships. But which boats are using frost? Speeder and enforcer! I feel frost should be a weapon for slow ships and not the fastest ship in the bay. Maybe make frost enforcer only weapon and buff it till it's original form
    It will be better to balance the game with weapon reclassification rather than nerfing the weapon as a whole which affects ships other than the one intended for (read nerf was for speeder but enforcer got the short end of the stick)
     
  20. Earel

    Earel Active Member

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    To sum up : in a end game speeder totally unbalanced!
    Any another’s ship exist only for to be killed by speeder.
    I got a thing that’s Devs play on speeder and it’s ok for them... so situation will be ignored like before...
    moreover, where is topic with video where Ysl and Arctic die in 30 sec?... rate droppers... equipped by rudders... with 3.6 k hp?... why this topic deleted? Probably this post can be deleted too)) not news)
     

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