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Bug: Stun does not stop NEW repairs, only stops existing ones.

Discussion in 'Bugs, Issues & Inquiries' started by Help I Cant Swim, 15 Nov 2017.

  1. Help I Cant Swim

    Help I Cant Swim MVP

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    Link to thread in the wrong forum about this: https://forum.battlebay.net/threads/tesla-bolt-bug.14407/

    Basically, if you stun somebody that has an active repair pulse or duct tape, it stops that pulse or duct tape. But then if they get hit by a repair bolt or box, it gives them the health. Stun is supposed to negate any healing.

    I can upload footage later, but the thread I've linked has some examples already. @Crashedup
     
  2. Ash KOT

    Ash KOT MVP

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    Would have been better to ask a mod to move the other thread to the correct sub section instead of creating a duplicate thread.
     
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  3. BasedCarpen

    BasedCarpen Well-Known Member

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    That's exactly how it's designed to work, same if I freeze someone who is on fire it immediately breaks.

    Stop whining.
     
  4. Jennyfur3810

    Jennyfur3810 Active Member

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    At Felix 25 there is a talent for bolt to remove stun and it's effects. Could that be why?

    Edit: I just read your other post and say that's notnwhy. Interesting.
     
    Last edited: 15 Nov 2017
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  5. Ash KOT

    Ash KOT MVP

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    The guy in the original thread did mention it:
    "And for all those who will state that the Felix lvl 25 talent remove stun from the target for them I would say that see this pics attached below.
    the ship who launched the repair bolt had not equipped the lvl 25 talent because after the healing the ship which was stunned their was 1.3 sec stun still left on that ship."
     
  6. Jennyfur3810

    Jennyfur3810 Active Member

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    Yeah I edited it. I was to lazy to go see the original before I commented :p
     
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  7. Ash KOT

    Ash KOT MVP

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    At least you were honest :)
     
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  8. Help I Cant Swim

    Help I Cant Swim MVP

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    You clearly don't understand the issue.

    Here is what currently happens:
    Fixer launches box. Fixer gets stunned. Fixer runs over box and receives health.

    Here is what is supposed to happen:
    Fixer launches box. Fixer gets stunned. Fixer runs over box and does NOT receive health.

    It is a bug. It should be fixed.
     
  9. Babablacksheep

    Babablacksheep Well-Known Member

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    He is right,stop pollution the threads with your INSULTS.Atlest try to give a logical explanation.This is not your global CHAT
     

    Attached Files:

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  10. Stelmo

    Stelmo Well-Known Member

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    I think healing boxes and bolts should count through the stun, and only pulse/tape should be blocked.
    If that's the way it is, I like it:)
     
  11. Help I Cant Swim

    Help I Cant Swim MVP

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    That it is the way it, but that is not what the Tesla perk is supposed to do. I could understand the bolt removing the stun and healing if you have the counter perk activated on Felix. But otherwise it is definitely a bug.
     
  12. Help I Cant Swim

    Help I Cant Swim MVP

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  13. Kiệt Lặc

    Kiệt Lặc New Member

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    Only bolt is not being stop
     
  14. Help I Cant Swim

    Help I Cant Swim MVP

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    I do not believe that is true. I will do more testing later.
     
  15. Help I Cant Swim

    Help I Cant Swim MVP

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