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Should one Shoot brake frost?

Discussion in 'Game Discussion' started by Infinity[on], 7 Nov 2017.

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Should one Shoot brake frost?

  1. Yes

  2. no

Results are only viewable after voting.
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  1. Infinity[on]

    Infinity[on] Member

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    Hi everyone Black Shark here
    Everyone knows a frost nerf is coming and im fine with that.

    IF the Devs lower the % and allow no stack , frost will be balance but adding another nerf like "One shoot brake frost" could be too much of a harsh nerf ?

    Im not trying to bring out another debate about frost. this thread is about if one shoot should brake frost even after if the Devs put the % lower and no stack.
    I can agree that a lot of people will be happy if the lower the frost % strength and allow no stack, I also want this.

    Another thing to think about before voting
    If frost can be broken by one shoot. Frost will be less use than before patch, before patch they was only a few ( like 5-10) frost/Torp speeder that was in the night mare ranks.
    Even the player that have frost to immobilize ships will stop using frost if one shoot brake it, prolly making frost speeder rare to see in the bay. Also it will be less variety of ship set ups.

    To the the DEVS , yes some items need more balance but please don't rush an update all because player are crying , take your time with NERFING items and please test the update before making it LIVE.

    guys and girls this is my opinions so please no negative in this thread and please answer the POLL question
     
    Last edited: 7 Nov 2017
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  2. Gnu

    Gnu Well-Known Member

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    If you shoot a teammate with a fire equipment or if you get hit by fire frost should melt
     
  3. *JAWS*

    *JAWS* Well-Known Member

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    I like the length of time already with frost. I don't want frost broken by 1 shot. I write this as my main ship is a defender. 4k+ Nitemare league.

    What I prefer is for 1) frost strength to reduce with time. Or 2) a generalized percentage reduction on the total power of frost. Like 5-10 percent less powerful.

    Either one of these ideas would still keep frost a valuable addition to the bay.

    Black Shark Torpedo is right. Before the update. Frost was hardly used in Nitemare play. Only by a few players.
    I don't wanna see frost nerfed. To pre update. Just more balance.
    So the question of one shot and done frost ---- would destroy balance in the bay.

    So I vote no.

    Let's keep it frosty. Beats the horrendous days of infinite tesla bolt stuns and fire everything.
     
    _devill, TheAntiSnipe, Ultrah and 4 others like this.
  4. Babablacksheep

    Babablacksheep Well-Known Member

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    TWO things bugging me about frost
    1) Terrific slow effects of blaster(more like immobilizing)
    2) stun stacking up with frost(can't do s*** until i Lose my half HP)

    I don't think frost should be one shoted like BOLT, i am with BLACKSHARK on this one:)
     
    Last edited: 7 Nov 2017
  5. BEN

    BEN Active Member

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    I dont think nerfing is the right term...

    It was pretty balanced a month ago. I think what happened was the devs found a bug in the talents of frost, it wasnt activated or something and they fixed it, resulting in super mega frost where you can barely even move. That wasnt the intended behavior so what needs to be done is to just balance it again to how it was a month ago.
     
  6. Joey who

    Joey who Well-Known Member

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    Frost blaster (not frost launcher) needs to break stun. I want to get off a hit on the speeder before being 1 shotted
     
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  7. xxxBISMARCKxxx

    xxxBISMARCKxxx Well-Known Member

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    And if you shoot a teammate with frost equipment or you get hit by frost, fire should be put out.

    I actually suggested this months ago, eventually the devs will listen to me just like on everything else.
     
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  8. Joey who

    Joey who Well-Known Member

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    Lol^
     
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  9. xxxBISMARCKxxx

    xxxBISMARCKxxx Well-Known Member

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    Not so good at sniping in RL I see
     
  10. Gnu

    Gnu Well-Known Member

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    Or add a water bucket item ro extinguish fire
     
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  11. Tirth2_

    Tirth2_ Well-Known Member

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    The whole idea is to nerf it down to balance it! Not to nerf it down to levels of rudder! :p
     
  12. BasedCarpen

    BasedCarpen Well-Known Member

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    No
    Frost is not OP
    Sniper cannon is OP
    Big torp is powerful, however its a two slot item
    Sniper on the other hand is one slot, locks target, is unavoidable and ridiculously over powered
     
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  13. Tirth2_

    Tirth2_ Well-Known Member

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    Sniper cannon doesn't require much of skills! Thats it , rest of the weapons command skill! Like Napalm mine etc! They all are lethal but u need some SKILL to play!
     
  14. Babablacksheep

    Babablacksheep Well-Known Member

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    @BasedCarpen @Tirth2_ keep sniper out this thread, if you thinks its OP create a separate thread..
     
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  15. TheAntiSnipe

    TheAntiSnipe Moon's haunted

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    Thank you, batman. Protect this thread feom the offtopicers! Keep it up!
     
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  16. BasedCarpen

    BasedCarpen Well-Known Member

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    Sniper is OP, everything else is fine.

    Learn to play, if you can't defeat speeders it's your own fault. I use two mortars and still manage to kill them.
    Stop expecting the game to cater to you.
     
  17. Tirth2_

    Tirth2_ Well-Known Member

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  18. ViscountSniffit

    ViscountSniffit Well-Known Member

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    I think sniper is relevant to the discussion, because everything people are saying about frost+torp is also true of sniper:

    1. Can’t return fire = check
    2. Can’t avoid shot = check
    3. Can kill in one hit = check
    4. Requires little skill = check

    But in many ways it’s so much worse. Frost+torp takes up three slots, sniper is only one slot. Frost+torp requires 2-3 shots to set up, sniper is just one fast shot. Frost+torp requires you to get close (but not too close), sniper works at virtually any range (even beyond visual range, to point blank).

    I’ve seen frost torp in action, and I don’t deny it’s a powerful combo (though I don’t use it myself). But personally I feel its power is completely justified.

    If we’re going to allow a long ranged weapon in the game, that means I have to take 1000+ damage, from ships miles away, every time I stick my nose out from behind a rock... then there really aught to be an equally good weapon that yellow boats can fight back with in close combat. That’s just fair.

    I could totally get behind a frost nerf, if people think it’s too good... but if that’s the case, then a sniper nerf needs to come first, like way first.
     
    Last edited: 8 Nov 2017
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  19. BasedCarpen

    BasedCarpen Well-Known Member

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    Try using frost torp combo on a speeder sometime, it's not as easy as you assume. First you have to find a lone ship that strayed away from the pack, land a frost shot which is as difficult as sniper cannon,then make sure you are at the right distance for torp and get the angle correct for a trajectory that hopefully will hit, all while being vulnerable to getting hit.

    If you are getting frost torpedo a lot it's because you are straying away from your team mates and making yourself vulnerable
     
  20. Joey who

    Joey who Well-Known Member

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    Have you not watched YSL's recent video? You are literally stunned and glued (Yes, glued...). There is nothing you can do about it.

    Stuff like this, does not belong in the game. I don't want frost torp nerfed, I want it to be a strat that requires any sort of skill to be viable.
     
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