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Fixer question

Discussion in 'Strategy Discussion' started by mang inasar, 19 May 2017.

  1. mang inasar

    mang inasar Active Member

    Joined:
    19 May 2017
    Messages:
    131
    Since the start of me using the fixer, i have used the (band aid) for its blue slot. It supposedly provides a bit of passive healing but does that kind of minimal healing really help my fixer boat? I am an mk3 fixer now and my speed really is intolerable. Even the big lanky defenders outrun my ship. my question is, what would be a better alternative for the blue slot of my fixer? a turbo? or is the band aid more helpful coz of extra passive healing?

    also, im using nitro for my yellow slot, is the yellow turbo boost better?

    thanks in advance.
     
  2. Softmurks

    Softmurks New Member

    Joined:
    15 May 2017
    Messages:
    22
    I use a turbo because the amount a tape heal is to small if u get a pulse and a box its better then using that freakin tape
     
  3. KnightOfZ

    KnightOfZ Member

    Joined:
    8 May 2017
    Messages:
    40
    I can heal myself so I wouldn't use bandaid. I don't use what other people normally use though.

    I'm going rudder and eventually gearlube.

    Why?
    If I'm using turbo, the only purpose is to catch up to people to heal them. However I can already do that with overboast.

    If I go small shield to tank more I would rather have rudder to make sharper turns to dodge rather than spend 10 seconds turning on a wall where I'm open to fire and/or wasting time turning when I need to get over to someone to heal them. I think it makes a difference.

    The gearlube is because think it's a pain in the rudder to aim a heal box at allies and then turn all the way back around to shoot which feels like ages.
     
  4. Vince

    Vince New Member

    Joined:
    19 May 2017
    Messages:
    4
    Bandage is a big no no especially since you already have the pulse I suggest replacing it for something else like a shield this way your not as BIG as a target for everyone else... since as you know, everyone targets the one with lowest health and that usually is the fixer who doesn't have shield.

    I personally use overboost allows me to get to allies faster for heals. Nitro is good too to dodge incoming barrages of bombs your choice really
     
  5. Memorize

    Memorize Member

    Joined:
    5 Apr 2017
    Messages:
    92
    Im would recommended for standard shield(hp perks) or turbo for blue slots. fixer got yellow slot to use overboost or nitro able to catch up teammates. Bigger hp can prevent you from dying by a few shot.
    Speed help you evade danger zone. Overall it's depend on your play style.
    Cheers
     
  6. mang inasar

    mang inasar Active Member

    Joined:
    19 May 2017
    Messages:
    131
    thanks for the input everyone, really helpful suggentions there.
     

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