1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Hey please check out our new forum Suggestions and Ideas found in the area "The Bay" - as we love all your ideas and want to collect them in one place, - please use it going forward. :) Thanks already for helping to make Battle Bay an even better experience. Remember: If your idea already exists - simply add your comment or like to an existing one so we avoid duplicates.
    Dismiss Notice

Cloaker [Ship idea + item] With artwork

Discussion in 'Suggestions & Ideas' started by - ZeroFactor -, 19 Oct 2017.

  1. - ZeroFactor -

    - ZeroFactor - New Member

    Joined:
    29 Aug 2017
    Messages:
    13
    2A13B6E7-4029-43A4-B049-3853BF3BC889.jpeg As the name suggests (couldn’t think of a better one), this ship focuses around being undetected.

    Passive: has shorter detection range (however firing/receiving fire will automatically reveal your location)
    Passive: buzzer goes off when you are detected

    Mid speed
    Mid-low HP
    Mid armor
    High ship agility
    High turret agility

    Item slots:
    MK1: 1R 1Y 1B
    MK2: 2R 2Y 2Y 1B
    MK3: 2R 2Y 2Y 2B 2B
    MK4: 3R 3R 2Y 2Y 2B 2B
    MK5: 4R 4R 3Y 3Y 2B 2B
    MK6: 4R 4R 4Y 4Y 4Y 2B 2B
    MK7: 4R 4R 5Y 5Y 5Y 3B 3B
    (of course, these stats are just placeholder to give you an idea of what it could be)

    Cloak: [description in picture] (I spelt immediately incorrectly :/ )
    -Yellow Item slot [2]
    -Long cooldown (15 to 20 seconds )



    this was mostly just for fun (didnt put much thought into it) so I hope you guys enjoy
    Leave any suggestions if you have any, thanks for reading
     
    Miathan and Ultrah like this.
  2. Gnu

    Gnu Well-Known Member

    Joined:
    7 Apr 2017
    Messages:
    1,008
    Occupation:
    Games
    Location:
    Australia
    Great idea!

    Cloak should be increased per mk
    Is it an item or a ship activatable customated for this ship?
    Is it a special class so like there are some requirements to be unlocked?
    Do you have a list of stats?

    Do you have any extra details to leave out?

    Thanks, great suggestion i hope the developers would notice this.
     
  3. - ZeroFactor -

    - ZeroFactor - New Member

    Joined:
    29 Aug 2017
    Messages:
    13
    Id like for ‘CLOAK’ to be a all-class item, might be more useful to the cloaker since you can remain hidden (after cloak expires) if you can get out of detection range. However on other ships it could introduce a whole new dynamic to the game

    As for the cloakers passive abilities, Increasing those stats per MK sound like a good idea too, didn’t think of that

    Might add extra details if this gets popular
     
  4. Gnu

    Gnu Well-Known Member

    Joined:
    7 Apr 2017
    Messages:
    1,008
    Occupation:
    Games
    Location:
    Australia
    I’m looking at the statistics for this ship, it seems like an all-rounder except the hp. Ideally the name should be something that it relates to it’s all rounding type.
     
  5. - ZeroFactor -

    - ZeroFactor - New Member

    Joined:
    29 Aug 2017
    Messages:
    13
    Maybe very high agility/turret rotation?
    name relates to its passive ‘low detection, situational awareness’ thing

    Kind hard to think of new quirks for a ship considering most roles have aready been established by the 5 ships we have today
     
  6. crispynoodle

    crispynoodle New Member

    Joined:
    19 Oct 2017
    Messages:
    1
    This could be interesting but I would limit the R slots more to favour single slot weapons, mortars don't feel right for this ship. Sniper rifles for certain.

    Needs to be a glass cannon, carful positioning and picking your fights should be the order of the day, should be slower and less agile too, speeders should be really scary for these ships and the perfect counter. Maybe even give them a slight detection bonus to help find them that only works for them and doesn't extend to the whole team seeing the ship. Again this could even be another cloak ship bonus, only shows up for people who have line of sight, mix up gameplay a bit.

    A weapon damage bonus built into the hull cod be interesting, 1.3x sniper damage, kill your target and hope to hell his friends don't see you.

    Just my thoughts.
     
  7. WaveMaker

    WaveMaker Active Member

    Joined:
    20 Jul 2017
    Messages:
    177
    I'll just take the cloak on the Enforcer as my yellow item thank you :)
    I cloak my ship go in for the kill but an unfriend left a mine somewhere I didn't see it....Boom! ((Unfriend "What was that?" Other Unfriend "I dunno! But hey there is one less player on the board. Cheers!))
    -sorry off topic fun-
     
    Zerolive likes this.
  8. Epekka

    Epekka Well-Known Member

    Joined:
    6 May 2017
    Messages:
    945
    Location:
    in the not too distant future
    add cloak, remove OB.
     
    The Otherguy likes this.
  9. Jennyfur3810

    Jennyfur3810 Active Member

    Joined:
    8 May 2017
    Messages:
    174
    Location:
    Mcallen, Texas
    Maybe add a stun if you get hit while cloaked (like the tesla shield)
     
    Last edited: 21 Oct 2017
    Epekka likes this.

Share This Page