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Issue that needs to be addressed...

Discussion in 'Game Discussion' started by rlxgenerate, 15 May 2017.

  1. rlxgenerate

    rlxgenerate Active Member

    Joined:
    10 May 2017
    Messages:
    379
    Okay, I will start off by saying: Yes, I should have click the "select" button...BUT...

    I like switching ships when I get bored...specifically shooter and fixer... but when I change out my weapons...I forget to click the select button.

    Now I know the game has a feature that if no weapon is equipped, it'll prompt you...but if, i.e. shooter, takes a weapon out of one of the 3 slots, it won't prompt you and allow you to go into a match.

    I wanted to run fixer but I took off a cannon and only had 2 weapons equipped which made me very very vulnerable.

    Please...devs/admins...can you all put a prompt in the game (similar to no weapons or not picking a talent) that if a slot isn't filled, we're notified...

    Thanks.
     
  2. Ewouna

    Ewouna Member

    Joined:
    12 May 2017
    Messages:
    26
    That would mess with their algorithm.
    Currently I believe you can't scrap your last weapon and that would bring the minimum item slot to like 5 ( mk6 I believe ) of the same color which you don't have when you start the game ( green object for example : fixer mk6 have 3 slot you only have gray pulse at lvl 1) .
    Not a pro developper myself but I can see conflict implementing this solution
     
  3. rlxgenerate

    rlxgenerate Active Member

    Joined:
    10 May 2017
    Messages:
    379
    I don't think the programming would be difficult...
    If an open slot exists on a ship...then prompt "slot open"...
    But I wasn't referring to scrapping...on ships that can have multiple waepons, if you leave a weapon slot open, it'll let you take the ship into battle without prompting you that a slot is open...
     
  4. Ewouna

    Ewouna Member

    Joined:
    12 May 2017
    Messages:
    26
    I guess you can count the total number of weapon that the player have yes. Nevermind my previous comment.
     
  5. rlxgenerate

    rlxgenerate Active Member

    Joined:
    10 May 2017
    Messages:
    379
    *thumbs up*
     

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