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Blue items for an MK4 Fixer?

Discussion in 'Strategy Discussion' started by Shooter@Bay, 30 Jul 2017.

  1. Shooter@Bay

    Shooter@Bay Active Member

    Joined:
    10 Jul 2017
    Messages:
    136
    2 turbos?
    One big shield?
    Standard Shield + Turbo?
    Something + Bandage + Repair Bolt

    I think after using repair bolt, one needs bandage to do self healing.
    Repair Launchers are bad in a sense that fixer drops it in the centre of mortar and shooter takes the bigger mortar hit and smaller heel.
    Repair bolts are perfect for this situation(shooter will try to get a side), but speeders don't like the repair bolt, where they can pick 2 or 3 lying repair boxes at once.
     
  2. BITTERSTEEL

    BITTERSTEEL Well-Known Member

    Joined:
    5 Apr 2017
    Messages:
    246
    Stick to standard shield and turbo. Health and speed, my friend, the two best base stats.
     
  3. JJf

    JJf Member

    Joined:
    22 Apr 2017
    Messages:
    98
    As a mk5 fixer I agree with Bittersteel. Standard shield and turbo is the best combination (if you have good ones). The bandage for self healing doesn't work if you must have less health or less speed to use it.
     
    BITTERSTEEL likes this.
  4. Totoro

    Totoro Active Member

    Joined:
    20 May 2017
    Messages:
    321
    Occupation:
    Tree Spirit
    Location:
    Large Camphor Tree
  5. Krusty-

    Krusty- Member

    Joined:
    29 Jul 2017
    Messages:
    30
    Standard shield and turbo, or rudder and turbo until your infamy gets too high and you need the health.
     

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