"We" is a broad word to use here, as there is no way to please everyone no matter how you design a game. Even if you please a majority, it doesn't automatically make it the best decision either, but i'll humor you and answer what you outlined as i feel you have some valid points.
Let's start with "what we wanted";
1. Guild wars - We answered this countless times. It's not feasible with the current playerbase as we aren't global yet. Most likely will have some iteration after we go global.
2. Team play - Also answered, we want to have it but we want to figure out the best way to do so.
3. Enhanced reporting for floaters - Agreed, reporting could be better in general.
4. Chat mute for spammers - Already happening
5. New maps - You're already getting new maps now and then? Do you want a new one each update? Imagine how quickly that would spiral out of control
6. New weapons - Fair enough, we always want to add new weapons but we have been prioritizing other features that feel more critical.
7. New ships - Fair enough, we have been working on this but it's kind of the same as team play, we need to figure out the best way to introduce it.
8. New crew - As in new crew members or new levels? If you're not level 50, you still have a way to go
9. Chat translator - We're not making this but releasing something even better as soon as we're done with it.
10. Matchmaking fix - Fix what?
and then onto "what we got"
1.Star system overhaul that discourages playing - so if you're not able to constantly wait for a free epic/rare you feel like it discourages playing? Instead of basically always having something available with a chance to give you something good? Then we will just have to agree to disagree.
2. Upgrade system overhaul that makes upgrading harder - If by harder you mean cheaper then i'd agree, but of course we're looking to balance it wherever it may lack. We have a few ideas we want to do already for the next update.
3. Increased rewards that are useless without the parts you need - Not sure what you are referring to with this?
4. Torpedoes that shoot vertically - So you disagree with balance changes. Agree to disagree once again.
5. Selling items now limited to perks - Selling was always the least effective use of an item in the previous system, and was often used as a way to stockpile overflowing gold, which is not the intended use. It's unlikely that we'd be adding the sell option back for all items.
6. Ads that crash - Obviously something we'd never want to happen, and we always aim to look into any crashes asap.
Cheers.
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