For the past three weeks, I have been feeling lack in passion of playing this game. I tried to figure out same reasons, so I can give some feedback. And here I got one: the new star system.
I don't get why the devs weakened the usefulness and importance of battle stars. For myself, the star was a strong driving force to convince me playing more battles.
Because, from each battle all we can get is gold, sugar, pearls, and the stars. For sugar and gold, the most efficient way to get them I think is the quests. Even if I watched all videos after battles, it still takes me 5~6 purely winning battles to get the same amount of sugar or gold with a common quest. And for pearls, we get maximum 4 after each battle, it's a really small amount, if I had to use them, I prefer buying.
Therefore, I don't think playing many extra battles after completing all quests is the most efficient way to get gold, sugar, and pearls, however, it's the only way to get many stars.
Previously, when I played a lot, at least I got lots of stars, so when the purple boxes come, I can get some wonderful epic equipments. That was pretty exciting. But, now what we can get from stars is only three green boxes per day, which give mainly green stuff. Fact is after these three weeks, I have got 400+ green cells and 10000+ green parts. I have nowhere to use them because once I use them, the common parts run out extremely fast (ironic, the so-called common parts become rarer than uncommon parts). This way, the usefulness and excitement of collecting stars had been weakened 80+%. And now even rare boxes can only be obtained by pearls, don't bother to concern about epic~.
Thus, after the excitement of collecting stars being killed, it has become meaningless to play more battles after completing all quests, so I intuitively started playing less.
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