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Health of ships

Discussion in 'Suggestions & Ideas' started by Alias, 11 Apr 2019.

  1. Alias

    Alias New Member

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    If one person kills the opponent he will gain his opponent last health. Like if x has 700hp(or 1,hp,30hp) before being killed, the person killing it gain that much health. If a person has already at his maximum health he will get 6- 8 second of auto healing .
    Or if a person killed by mines or torpedo the time limit will increases to 10-20 sec.
     
    Sidd gamer likes this.
  2. -729835959

    -729835959 Active Member

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    Well...
     
    Sidd gamer and Nikkie! like this.
  3. Su-57

    Su-57 Well-Known Member

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    that will make people use more torpedoes and mines . huge dmg to sink someone at last shot will give them lots of hp .
     
  4. Micro

    Micro Active Member

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    today you full out your recent posts, tbh i like interceptor it needs more health like every upgrade adds 100 lifepoints
     
  5. Sidd gamer

    Sidd gamer Active Member

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    Isn't there a vampire perk for a weapon ?
     
  6. Alias

    Alias New Member

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    Well that's a good idea; but on condition like to activate it abilities you must deal 1000 damage , then the next shot of any weapon you have will damage 50% more and then return to normal, waiting for your next 1000 damage.
     
  7. Micro

    Micro Active Member

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    Life steal you mean?
     
  8. Alias

    Alias New Member

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    Yeah
     
    Micro likes this.
  9. Micro

    Micro Active Member

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    This could be a fun thing on event.
     

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