1. Hey please check out our new forum Suggestions and Ideas found in the area "The Bay" - as we love all your ideas and want to collect them in one place, - please use it going forward. :) Thanks already for helping to make Battle Bay an even better experience. Remember: If your idea already exists - simply add your comment or like to an existing one so we avoid duplicates.
    Dismiss Notice

An insight into creepy matchmaking!

Discussion in 'Bugs, Issues & Inquiries' started by Rushicanna, 4 Apr 2019.

  1. Rushicanna

    Rushicanna New Member

    Joined:
    2 Nov 2017
    Messages:
    21
    I was a player with infamy around 3.1k and my frnd has an infamy of 2.1k the matchmaking wont let me fleet up with him, Which I think is for better gameplay. But in what way can the matchmaking could dump a player of infamy with 85 into my team? Does this makes sense dear developers? I got a player of infamy 85-500 for many times in which all the matches we lost just because the thing they do is either floating or getting killed with out doing a minimum damage. Isn’t the matchmaking responsible for the lose of those matches? Please give us better matchmaking!
     
    Cavy, benguin8 and TheAntiSnipe like this.
  2. benguin8

    benguin8 Well-Known Member

    Joined:
    13 Jul 2017
    Messages:
    420
    Location:
    U.S.A
    Developers did this to stop seal clubbing. I get that. So instead of clubbing on seals, they are dead weight and drag higher players down. I think I would rather them club some seals and get back up to their normal infamy.

    How about this nonsense... I cannot fleet with a guild-mate because we are greater than 800 infamy. I get why this is done. However, I routinely end up on the same team as him because matchmaking infamy can swing by 1500 or more from highest player to low on a team. We win the battle and don't get any fleet bonus.... o_O
     
    ●H€ll-Blad€● and Cavy like this.
  3. Cavy

    Cavy Well-Known Member

    Joined:
    26 Feb 2018
    Messages:
    404
    Yes the fleeting gap should be what ever the match making gap is or at least in casual or events! I’ve got a few guild mates Who I can’t fleet with that I regularly see in events we even successfully sync starting our matches in chat with a countdown, because it’s always more fun playing with friends, and it works 3 out of 4 times lol
    Often we’re on opposite teams but trying killing each other is almost as fun as being able to work together still a lot more fun then playing with random you don’t know lol
    We should be able to fleet! Especially in events and casual
     
    Last edited: 6 Apr 2019
  4. ●H€ll-Blad€●

    ●H€ll-Blad€● Active Member

    Joined:
    29 Sep 2017
    Messages:
    221
    Occupation:
    Doctor
    Location:
    kolkata,india
    infamy gap should be removed now.gear score should be the standard for fleeting
     
    benguin8 and Su-57 like this.

Share This Page