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New Weapons

Discussion in 'Suggestions & Ideas' started by speedark, 2 Mar 2019.

  1. speedark

    speedark Member

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    [​IMG] Flame thrower: The flamethrower causes a lot of short-range damage, but with a short duration of the flame effect. flame thrower.jpg
    rocket launcher : the rocket launcher fired a powerful explosive with unlimited range with a rapid projectile velocity, the size of the explosion is 3.6 points and and the projectile is similar to the gun of the rail gun and the charge time is high, it is a combination of great berta and rail cannon.
    rocket launcher.jpg
    3 shot cannon : the cannon fires a burst of 3 shots, has a range of 35 points and causes more damage to the targets with the repair effect.
    burst cannon.jpg
    Sorry my English is bad soon Draw digitally and wait if the user reaper is in agreement with the weapons for an update in the future.

    I will share some images of each weapon and the second version of the 3 shot cannon:
    3 shot cannon:
    cannon.jpg

    interceptor vs fixer.jpg

    rocket launcher:
    speeder vs guardian.jpg

    flamethrower:

    flames.jpg
     
    Last edited: 4 Mar 2019
  2. Redneck Messiah

    Redneck Messiah Well-Known Member

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    Awesome ideas and artwork, mate! I've wanted something like a burst cannon for a while... these all seem like cool weapons!


    @The Grim Repair @Zeus
     
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  3. TheAntiSnipe

    TheAntiSnipe Moon's haunted

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    That artwork alone deserves a medal!
    Also, I like these weapon ideas. Hope the devs love them too!
    You're
    giphy (1).gif
     
  4. NathanaelK

    NathanaelK Well-Known Member

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    So the Rocket Launcher is like a Railgun/Explosize Cannon hybrid? I want one of those!

    Your description of the flamethrower makes it sound a lot like a Grenade. What would the difference be?

    I like the idea of a Cannon that does more to repairing players. That should be implemented, maybe also as a Perk.

    Great ideas, and awesome drawings!
     
    Sidd gamer and speedark like this.
  5. speedark

    speedark Member

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    The idea about the flamethrower is that it would have the same mechanism as the gun gatling gun but with higher firing rate, it would also be layers to cross the shields like tesla shield and defence wall and of course unlike the other firearms this weapon would provoke with greater rapides the incendiary damage and of course if it is possible that the flames can cross the ships and set fire to multiple objectives, with respect to the duration of the effect would have to be of short duration because of the advantages that the cannons have advantages against the obejectives that are on fire.
     
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  6. NathanaelK

    NathanaelK Well-Known Member

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    Oh, okay. That could be interesting. I hope the devs see this!
     
  7. Guncaptain809

    Guncaptain809 Well-Known Member

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    Great ideas, and those sketches look awesome. Just a question, how fast would the rpg projectile be?
    I would think the very name of it being a flame thrower would be self explanatory would it not?
     
  8. Deadly_Ship47

    Deadly_Ship47 New Member

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    For yellow item slot, how about a item named Teleporter. It teleports the ship from a short distance! Kinda like a nitro boost but faster and instantly teleports. If this can be added to the game, i'll be super happy! Thx! ;)
     
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  9. TheAntiSnipe

    TheAntiSnipe Moon's haunted

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    I'd loooove to "blink"
     
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  10. Deadly_Ship47

    Deadly_Ship47 New Member

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    Is the teleporter an appropriate item?
     
  11. Earel

    Earel Active Member

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    There is no problem to add some sort of weapon...
    There is a balance problem and damage counting...
    We got a Gatling gun that was born like dead weapon.
    Almost 0 usage... looks cool, dmg/dps - usselles.
    Like a result just more rng to combine what u want/need
     
  12. Sreg

    Sreg Active Member

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    At the third picture looks like a sniper, and even better than the original in the game!
    Just do not understand why you drew two sights on the barrel?
     
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  13. speedark

    speedark Member

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    just place them to differentiate between them.
     
  14. speedark

    speedark Member

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    the speed of the rocket would be a bit slower than the speed of the rail gun projectile.
     
  15. Guncaptain809

    Guncaptain809 Well-Known Member

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    Wouldnt that be a bit overpowered?
     
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  16. speedark

    speedark Member

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    No, the railgun projectile speed is 44 points, the rocket launcher would be 36 points, and to avoid the spam of this weapon, the recharge time would be 20 seconds in total, the weapon would not obtain the advantages or the abilities that reduce the recharge time.
     
  17. Djradnad

    Djradnad Well-Known Member

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    People already teleport in my games lol cursed lag!
     
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  18. Agile Vanguard

    Agile Vanguard Well-Known Member

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    Such detail! WOW!
     
  19. Sreg

    Sreg Active Member

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    New Art now looks like a pump-action shotgun, whose healthy hand should pull on the handguard? :)
     
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  20. Sreg

    Sreg Active Member

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    If it's not difficult for you, just like that, please draw a new machine gun, which will look much better than ROVIO! :)
     
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