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Fleeting Options

Discussion in 'Suggestions & Ideas' started by DragonLegend, 13 Oct 2018.

  1. DragonLegend

    DragonLegend Well-Known Member

    Joined:
    22 Jan 2018
    Messages:
    777
    Well I guess everyone wants to fleet with more than one. But if you ask they will say NO. Because Fleeting Advantage with ranked game.
    So here is my idea!
    Without Fleet: Infamy Gain: 100%
    2- player Fleet: Infamy Gain: 80%
    3- player Fleet: Infamy Gain: 60%
    4- player Fleet: Infamy Gain: 40%
    5- player Fleet: Infamy Gain: 20%
    Example: 1 player gets : 23 infamy for win.
    2 player Fleet gets: 18 infamy each
    3 player Fleet gets: 14 infamy each
    4 player Fleet gets: 9 infamy each
    5 player Fleet gets: 5 infamy each.
    Ofcourse they lose the same for losing too.
    There could be drawbacks too in this plan. Help me make it better if you agree.
    Peace Out
    Dragon
     
  2. Nicolas

    Nicolas Well-Known Member

    Joined:
    24 Nov 2017
    Messages:
    484
    No no no

    Reason: Guilds... A rarity of players care about infamy in nightmare league.
    Guild quests say: Only battles you win add to the progress of this quest.
    They won't mind +5 infamy for 5x more questing (not to mention x5 boosts... x5 for the right ship... x10 for the right weapon...)

    It's a big No from me.. :(
     
    TheAntiSnipe likes this.
  3. DragonLegend

    DragonLegend Well-Known Member

    Joined:
    22 Jan 2018
    Messages:
    777
    Ok... How about we keep only 2x boost No matter no. Of fleet members?.
     
  4. Nicolas

    Nicolas Well-Known Member

    Joined:
    24 Nov 2017
    Messages:
    484
    The idea in general is highly unlikely.
    First, there aren't enough people in the queue for quick matching.
    Second, some players are already capable of manipulating the current "wired" matching system.. 5 players in fleet will make it match easier to manipulate matchmaking system + some players will tend to throw more games in favor of guildmates...
    There are many other negative aspects...
    This is why it's a Big No.
     
  5. DragonLegend

    DragonLegend Well-Known Member

    Joined:
    22 Jan 2018
    Messages:
    777
    we have quick enough matchmaking. I guess people can wait little more to play with friends.

    Exploitation needs counter measures, Not Rejection of Features. People are exploiting events, should we scrap them too?

    Before we all go negative over this idea, being able to play with more friends is a huge feature and adds to overall fun and attraction of the game. Many players plays pubg when asked by friends.
    So Lets first try to find solution, before we giveup.
     

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