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Question regarding infamy

Discussion in 'Game Discussion' started by JoshW, 8 Oct 2018.

  1. JoshW

    JoshW Well-Known Member

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    Say you enter a match at 2k infamy and after sinking you decide to move on before the match is over, the second match you are still at 2k because the first hasn't finished yet and are matched accordingly.
    If the first match is a loss but the second is a win, how does this impact your infamy?
    There are a few possibilities,
    1. The matches cancel out and you stay at 2k.
    2. Since the second match started you at 2k and you win you move up to 2024.
     
  2. StrictSalmon307

    StrictSalmon307 Well-Known Member

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    Your infamy decreases while your in the second game, so it would cancel out

    I think
     
    JoshW likes this.
  3. ViscountSniffit

    ViscountSniffit Well-Known Member

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    Your infamy is the sum of all your wins/losses. It doesn’t matter which order you play them in, or even if you play them simultaneously.
     
  4. Fish

    Fish Well-Known Member

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    My question about infamy is, how does the system decide when to give/take 22,23,24 points? Somehow we all end up at positive infamy but there are players with less than 50 % win rate and most averaging 50 % wins. If the +/- were given out similarly overall then the infamy should be negative for some and about 0 for many. Obviously overall the amount taken off for losing must be less than added for winning, but on a battle by battle view it looks similar.
    The frequency of this happening will largely determine if your infamy is 2k, 3k, 4K for players with high battle count.

    Like these two players that I just found randomly, they have both played a lot of games, have a similar win ratio of about 49% and yet the player with more battles has about 900 less infamy. I have tended to think of my infamy being most related to winning, but it almost appears as if this variation of points given/taken in wins and losses is more influential.

    3A15757D-B810-48F4-A8FD-516DD8AE918A.jpeg F9BF7841-D838-4F79-A764-A6D614955472.jpeg
     
    Last edited: 9 Oct 2018
  5. ViscountSniffit

    ViscountSniffit Well-Known Member

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    You don’t get exactly +/- 23 or 24. It is actually a decimal number, which is rounded off in the UI.

    How much infamy you win/lose at the end of the battle is determined by your team’s strength (combined infamy). If you have more than the other team, then you will win less for defeating them, and vice versa.

    The reason a player’s win/loss ratio can be so close to 50% without having 0 infamy, is partly because it doesn’t account for draws, but mainly because people typically play thousands of games at the same infamy, which all cancel each other out.

    You only need a tiny number of victories to advance through the game. From zero infamy to Nightmare League, is only ~166 wins.

    I’m currently at 3k which means I’ve won about 125 games (that haven’t been cancelled out by losses). However, I’ve played 10,000. That means that only 0.01% of my games are actually contributing to my infamy. The rest are cancelling each other out 50:50. Obviously, when 125 games are averaged into a set of 10,000 their impact will be negligible. Which is why everyone’s win ratio is ‘usually’ very close to 50:50.
     
  6. Fish

    Fish Well-Known Member

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    Right, but somebody with a win rate significantly below 50% should not be significantly above 0 infmany should they? Or do you think that is explained by draws? I wish there was a way to see how many draws we have had over time to fill in the gap.
     
  7. ViscountSniffit

    ViscountSniffit Well-Known Member

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    It’s fairly easy now that events also contribute to your stats. Before that, I think you would have been hard pressed to find someone with a ratio ‘significantly’ below 50%, who hadn’t tanked a load of infamy, but it is possible. If your losses are mostly harder games which give you -23, and you’ve got enough +24s to cover them, then you will slowly gain infamy 1 point at a time. Over 15,000 games (which is not unusual), that’s a lot of 1s: more than enough to get you to Nightmare many times over.
     
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  8. Fish

    Fish Well-Known Member

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    Fair enough. I know the math works out, but the proportion of 23/24 points should be more similar I think if matches are overall balanced. But you are right, over 1000’s of games small fluctuations add up.

    “Over 15,000 games (which is not unusual)”: i am easily double that but refuse to look now because I really don’t want to consider what that means in terms of time spent playing lol
     
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  9. xArrogance

    xArrogance Well-Known Member

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    Super fun fact: as you go up in NML, losses will cost you 26 to 30 infamy points, while wins only give you 18 to 20 - depending on the infamy difference and level of competition.

    Screenshot_20181003-154349_Battle Bay.jpg


    And event matches count towards your number of battles .. losing there doesn't affect your infamy but would affect your win percentage.
     
    Last edited: 12 Oct 2018
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