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Event's perk idea

Discussion in 'Suggestions & Ideas' started by Napolike1926, 10 Sep 2018.

  1. Napolike1926

    Napolike1926 Active Member

    Joined:
    23 Mar 2018
    Messages:
    125
    -You could let us choose to buy a perk case random 900 coins or one selected perk at don't know how many coins..
    -Or maybe at the end of events you could organize a super event where you put all old perks, because I guess all of us need at least 1 old perk that we didn't drop (just leggy crit cannon and reach granade here). So all players can buy a selected perk at xxxx coins or random perk at 900 coins.
    -By the way, please, give us normal ship's stats back T_T it's like a kid game atm.. not real moves.. it's the new "snake" with guns.
     
  2. Napolike1926

    Napolike1926 Active Member

    Joined:
    23 Mar 2018
    Messages:
    125
    Not agreements or disagreements?
     
  3. Agile Vanguard

    Agile Vanguard Well-Known Member

    Joined:
    8 Apr 2018
    Messages:
    1,472
    Occupation:
    Random Battle Bay player and tuber.
    Location:
    In a land far far away...
    That is pretty good. Anyone else?

    Also, what is this ship stat update? I haven't been playing for some time. (Just found out about the gattling gun a few days ago.)

    Wait nevermind I just read it.

    Edit 2: HOLY SH*T THEY REMOVED RUDDER. RIP my rare rudder. :oops:
     
    Last edited: 12 Sep 2018
    ShipCrusherCz and Napolike1926 like this.
  4. Ash KOT

    Ash KOT MVP

    Joined:
    30 Aug 2017
    Messages:
    2,100
    Where have you been :D
     
    Bradley Thorinsson likes this.
  5. HAPPY SITHSHA

    HAPPY SITHSHA Well-Known Member

    Joined:
    24 Feb 2018
    Messages:
    1,148
    Location:
    A Place that u could never imagine :P
    No idea lol:p:D
     
  6. Boeggla

    Boeggla Member

    Joined:
    3 Jun 2017
    Messages:
    36
    Occupation:
    Engineer
    Location:
    Germany
    I‘d like to see an EMP perk for the pulse. Would be a nice defensive feature for the fixers. Something like a two to three seconds stun for all enemies within your pulse radius. Of course with diminishing returns, dont want to push the selfish fixers too much :)
     

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