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Regarding the Boosted Agility Event

Discussion in 'Game Discussion' started by American Marauder, 25 Aug 2018.

  1. American Marauder

    American Marauder Well-Known Member

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    My first impression was i hated it. Hated it. Couldn't control my ship, targeting acquisition switched too quickly, and i was getting nauseous. Fast forward 24 hours... Loved the super quick targeting acquisition and hated the ship wiggling. Fast forward 24 hours... freaking love everything about everything. Love the quick turning capabilities, the super fast targeting and the generous rewards.

    I think this should have lasted one more day. All day / night Saturday. So we could play during the week and partially on the weekend.

    My suggestion for next week: Same boosted agility with Capture the flag and maybe re-spawning capabilities. Wouldn't that be something! :)
     
  2. StrictSalmon307

    StrictSalmon307 Well-Known Member

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    I agree, loved this event. If it lasted 1 more day I probably would've grinder another legendary perk.
    Sometimes the targeting jumps around to different enemies when I don't want it to, but that's ok since it's rare (I'm a speeder that flanks a lot)

    The maxed agility felt weird because the ships were still very slow. I think it would be better if speed was increased as well.
     
  3. TVNPryde

    TVNPryde Well-Known Member

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    Due to the capture points on most maps, the max agility will make those points impenetrable or indefensible. Take Destruct 9, it's already hard enough now to reach the enemy flag. How about Damage Depot, a speeder get to the flag faster than the shooter can defense that. The merging of different events can only be done after each event is refined.
     
  4. American Marauder

    American Marauder Well-Known Member

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    Having fast maneuverability and targeting acquisition doesn't make it impossible, it makes it more challenging.
     
  5. FiiNami

    FiiNami Active Member

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    Its already challenging enough on Destruct 9 to capture flag..8 out of 10 game is a draw I'm sure lol
     
  6. ●H€ll-Blad€●

    ●H€ll-Blad€● Active Member

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    at first it was hard.but with defender i am loving it
     
  7. envylife

    envylife Well-Known Member

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    I liked it, then didn't like it, then liked, it but ultimately I don't like it. It may be due to auto-aim conflicts with such fast turn/turret capabilities. What would be better is to have either max turret or max rudder. I know now that I'll ever run max both in ranked matches.
     
  8. YerJokinArnYer

    YerJokinArnYer MVP

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    I really like the extra agility too. It will feel strange going back to normal ranked after this (in the same way it was after ‘boosted’ events).

    I think that Capture the Flag with boosted agility would be interesting. It would certainly shift the balance from capturers to flag defenders a bit more (certainly a speeder would have a harder time approaching the flag with a max agility defender or shooter waiting for it), but would need testing to ensure it wasn’t too hard to capture.
     
    Fish, Djradnad and American Marauder like this.
  9. Shadow Moon!

    Shadow Moon! Well-Known Member

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    Turn off smart aiming mode. Choose manually every target.
     
    YerJokinArnYer likes this.
  10. Joey who

    Joey who Well-Known Member

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    Git gud
     
  11. envylife

    envylife Well-Known Member

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    It's not even that... I don't think the game controls were designed well for (a) manual aiming, or (b) auto-aim with max turret and max rudder.
     
  12. super_sonic181

    super_sonic181 Well-Known Member

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    it was something like this... Do hear Headphone
     

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