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Can a Speeder jump over a wall or other object?

Discussion in 'Game Discussion' started by Flint, 10 Jul 2018.

  1. Flint

    Flint Well-Known Member

    Joined:
    1 Oct 2017
    Messages:
    983
    Location:
    Netherlands
    Hello Everbody,

    Just wondering if a Speeder can jump over a wall via a big wave and using its nitro? I have jumped over waves before, so I thought if it would be possible to jump over objects also with the right wave.

    If so, please post a replay here. Maybe we can make a compition of it?

    Good luck!

    Best wishes,
    Flint
     
  2. wreck your day

    wreck your day Well-Known Member

    Joined:
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    Occupation:
    Enforcer! And future ultimate selfish fixer >:D
    Location:
    somewhere, nowhere, and everywhere
    Highly doubt so. If they could then speeders going too fast for their own good may jump into and get stuck at cordoned/blocked off areas (e.g. the safety barrier thingy at the perimeter of crash and burn; small little areas of water blocked off from ships entering by barrels/crates).
     
  3. Miika

    Miika Game Lead

    Joined:
    29 Mar 2017
    Messages:
    953
    Ship collisions are done on a 2D plane so jumping over anything is not possible. This guarantees you don't get stranded on a rock for example on a low wave.
     
  4. Claudius Maximus

    Claudius Maximus Active Member

    Joined:
    12 Mar 2018
    Messages:
    56
    I assume this means that boosting off the top of a wave to jump over a torpedo is also a "bad idea"
     
  5. Flint

    Flint Well-Known Member

    Joined:
    1 Oct 2017
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    Location:
    Netherlands
    Hello Miika,

    Thanks for the explanation. It would be funny though if some poor Speeder got stuck at the top of a wall or iceberg ;). Maybe we could even get extra points for trying to shoot him or her down again.

    Regards,
    Flint
     
    ElMataC and TheAntiSnipe like this.
  6. enotSenO

    enotSenO Active Member

    Joined:
    19 Dec 2017
    Messages:
    150
    Why do we need guarantees that we don't get stranded on a rock? Allow this possibility might make the game more interesting? To get out of stuck, some boat (or the opposites) needs to shoot them.
     
  7. Claudius Maximus

    Claudius Maximus Active Member

    Joined:
    12 Mar 2018
    Messages:
    56
    Why are we assuming the boats would sit nicely on top of a rock as opposed to clipping into it and being entombed inside? Or falling out the bottom of the map?

    Why would shooting a ship dislodge it? No weapons actually “knock-back” or have an effect the position of a ship as far as I’m aware.

    I think it would be nice to have some “nitro only” ramps routes, but I think the implementation of this is probably a lot harder than just saying turn off the 2D collision model and let this happen.
     
    TheAntiSnipe likes this.
  8. TheAntiSnipe

    TheAntiSnipe Moon's haunted

    Joined:
    11 Jun 2017
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    Classified top secret ;-)
    You're asking the right questions.

    Map where it's like a racetrack with "tides" and "nitro ramps", make it happen devs!!!:D:D:D
     

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