1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Hey please check out our new forum Suggestions and Ideas found in the area "The Bay" - as we love all your ideas and want to collect them in one place, - please use it going forward. :) Thanks already for helping to make Battle Bay an even better experience. Remember: If your idea already exists - simply add your comment or like to an existing one so we avoid duplicates.
    Dismiss Notice

Let the devs see this. Vote which one is better.

Discussion in 'Game Discussion' started by NoTtIaN, 30 Jun 2018.

?

Which one?

  1. Nitro

    52.2%
  2. Overboost

    43.5%
  3. Rudder

    43.5%
  4. Gear lube

    34.8%
Multiple votes are allowed.
  1. NoTtIaN

    NoTtIaN Well-Known Member

    Joined:
    29 Dec 2017
    Messages:
    733
    Occupation:
    Make posts
    Location:
    In your bed, computer, and screen
    Vote:
    NITRO VS OVERBOOST.


    They both have great sides, but it’s up to the community to choose the better one. And so the other one will get a buff.

    Nitro: great for avoiding damage, burst speed, quick reload (for late players)

    Overboost: good for distracting enemies. Makes you a harder target for a while.

    GEAR LUBE OR RUDDER

    Gear lube: good for ships that lack the agility.

    Rudder: good for fast ships and rotating away

    Choose 1 from each category, blue and yellow
     
  2. Gnu

    Gnu Well-Known Member

    Joined:
    7 Apr 2017
    Messages:
    1,008
    Occupation:
    Games
    Location:
    Australia
    Don't buff nitro or overboost but buff gear lube and rudder
     
    StrictSalmon307, Reorge and envylife like this.
  3. Mr. Patel

    Mr. Patel Active Member

    Joined:
    12 Mar 2018
    Messages:
    184
    Location:
    British Columbia
    Why do we even need to vote this???. It doesn't help at all.
     
  4. TheAntiSnipe

    TheAntiSnipe Moon's haunted

    Joined:
    11 Jun 2017
    Messages:
    9,118
    Location:
    Classified top secret ;-)
    This poll is not much use.

    Nitro and OB are perfect.

    Rudder and lube don't need a BUFF, they need a COMPLETE REWORK.
     
    NathanaelK, ShipCrusherCz and Reorge like this.
  5. Ackoroth

    Ackoroth Active Member

    Joined:
    5 Jun 2018
    Messages:
    147
    Occupation:
    Attack Helicopter
    Location:
    Over there in that direction
    Nitro and overboost are fine. Why do we have to buff one of them? Leave them like they are. I can’t really say anything about rudder and gear lube though. Never used one before.
     
  6. Stelmo

    Stelmo Well-Known Member

    Joined:
    5 Apr 2017
    Messages:
    1,302
    If anything, nitro wants a nerf.
     
    xxxBISMARCKxxx likes this.
  7. SeaNavy

    SeaNavy Well-Known Member

    Joined:
    31 Mar 2018
    Messages:
    1,341
    Location:
    there
    Which item's better depends on the ship you're using.
     
  8. Kurd1stan.

    Kurd1stan. Well-Known Member

    Joined:
    13 Sep 2017
    Messages:
    862
    Location:
    somewhere
    nitro isn't OP , server latency make it OP
     
  9. NoTtIaN

    NoTtIaN Well-Known Member

    Joined:
    29 Dec 2017
    Messages:
    733
    Occupation:
    Make posts
    Location:
    In your bed, computer, and screen
    Make overboost duration +1, and make gear lube and rudder 1 item. Called oil charger
     
  10. ShipCrusherCz

    ShipCrusherCz Well-Known Member

    Joined:
    10 Feb 2018
    Messages:
    1,292
    Location:
    Does it really matter?
    low cooldown nitro is hell for enemies when equipped on speeder while OB is usable on both yellow ships and also fixer, nitro is kinda useless on fixer (at least seems to be, maybe not with minimal cooldown)
    rudder is somehow good when you have training for it, perks and you leveled it up before to decent level, flaw is that it's training clashes with flare so you can't fully use either rudder or flare on ship when you have both of them equipped
    never used gear lube so I can't say a word about it
     
  11. Flipscuba

    Flipscuba Well-Known Member

    Joined:
    22 Aug 2017
    Messages:
    351
    I prefer Nitro's less predictable jumps over the steady speed of overboost. Rudder is basically OBJECTIVELY better than gear lube. With rudder and proper turning you can still better track speedy targets, but you get the bonus whole-ship maneuverability.
     
  12. Flipscuba

    Flipscuba Well-Known Member

    Joined:
    22 Aug 2017
    Messages:
    351
    See, I think Fixer should do alright with Nitro. But you'd probably need a decent turbo for general movement speed. But yeah, the jumpiness of nitro is always good if people are trying to kill you.
     
  13. ShipCrusherCz

    ShipCrusherCz Well-Known Member

    Joined:
    10 Feb 2018
    Messages:
    1,292
    Location:
    Does it really matter?
    yeah but it's better for both variants of fixer (normal and also selfish) to get longer lasting speed boost, with good perks and training, there isn't that long gap between boosts
    nitro is viable option only when you have at least full rare perks and good training as it decreases the cooldown, the cooldown might kill the fixer becaus he would be getting some serious damage while he would be waiting for his nitro to cooldown
    for normal it's better than nitro because you can cover distance quicker while you can still use your bolts etc.
    for selfish fixers it's better because you hunt your prey down, you can effectivelly chase speeders, escape from defenders and shooters, circle around enemy etc.
     
  14. SeaNavy

    SeaNavy Well-Known Member

    Joined:
    31 Mar 2018
    Messages:
    1,341
    Location:
    there
    I believe the gearlube effects are higher than rudder effects. Also, gearlube is good when you don't want to turn the whole ship, but just the turret, like when you're going one direction and shooting another. It also let's you switch targets faster. And if you turn on target lock with a good gearlube, you won't lose your target, and you won't have to manually turn your whole ship to shoot them.
     
    NoTtIaN likes this.
  15. xxxBISMARCKxxx

    xxxBISMARCKxxx Well-Known Member

    Joined:
    5 Jun 2017
    Messages:
    540
    So let's just pretend server latency doesn't exist?

    derpderpderp
     
    Kurd1stan. likes this.
  16. Djradnad

    Djradnad Well-Known Member

    Joined:
    11 May 2017
    Messages:
    800
    Nitro can send you into a mine so it’s not OP.

    Gearlube/rudder can be on anything or together on a ship, but primarily tudder is for fast ships and gear lube is for slow ones.
     
  17. Nimzor

    Nimzor Member

    Joined:
    28 Jan 2018
    Messages:
    29
    There are 2 problems which make gear lube and rudder underused.
    1. Weapons do so much damage that it forces you to stack shields/bandages.
    2. All Ship's base speed is so low that you are forced to take a turbo.

    How to fix this, nerf weapons? nerf turbo? combine rudder/gear lube into 1 item? Sound like all bad options.
     
    NoTtIaN and wreck your day like this.
  18. wreck your day

    wreck your day Well-Known Member

    Joined:
    29 Dec 2017
    Messages:
    686
    Occupation:
    Enforcer! And future ultimate selfish fixer >:D
    Location:
    somewhere, nowhere, and everywhere
    I absolutely agree with this. It's practically impossible to survive in the higher leagues without a turbo or shield. Maybe the devs can consider buffing all the ships' base health or speed? Haven't thought much on that idea though so I may be wrong.
     
    ShipCrusherCz likes this.
  19. NoTtIaN

    NoTtIaN Well-Known Member

    Joined:
    29 Dec 2017
    Messages:
    733
    Occupation:
    Make posts
    Location:
    In your bed, computer, and screen
    My idea: make all ships have 10% more hp. 10% more speed.
    To balance that out all projectiles have to also move fast.
    But keep the stats of everything the same.
    And buff rudder and especially gear lube
     
  20. Nimzor

    Nimzor Member

    Joined:
    28 Jan 2018
    Messages:
    29
    Unfortunately I've spent too much time thinking about. As a Defender main, I would love to make use of them since I have an abundance of Blue slots, but more shields always yield better results.

    I can't really see them ever being viable without a massive game system overhaul and all the ways I can see them doing this will annoy a lot of people. So its probably not worth upsetting the playerbase just so 2 items can be viable.
     

Share This Page