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Enforcer balancing.

Discussion in 'Game Discussion' started by Cozytrendsetter, 1 Feb 2018.

  1. A55A51N

    A55A51N Well-Known Member

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    But it can’t happen, because then enforcer would have 9 slots, and every other ship have 8. See?
     
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  2. TheAntiSnipe

    TheAntiSnipe Moon's haunted

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    That, or the removal of one yellow slot point to make 3YY and putting it into blue to make 3BB
     
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  3. PastelPiku

    PastelPiku Well-Known Member

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    Eh, if giving the blue early, I think leaving it as 4YY is fine. 2 shields isn't as much if you're not as mobile, but the extra blue makes you less vulnerable when using something like double frost launcher.
     
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  4. NoTzHoNg

    NoTzHoNg Active Member

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    I use mk4 enforcer
    I do around 2k - 3k damage usually, but it's fun
     
  5. Cpt. Dong

    Cpt. Dong Member

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    Wish there was a way to skip mk5 enforcer lol its underpowered compared to other mk5 boats. No wonder everyone goes speeder at mk5.
     
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  6. envylife

    envylife Well-Known Member

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    Although MK6 Enforcer is finally serviceable, Speeder MK6 is both nimble and beefy. 3RR 4YYY 4BBB (speeder MK6) vs 3RRR 5YYY 3BB (enforcer Mk6). When enforcer finally gets to run 2-slot items in 2 colors at MK6, Speeder can now do it in all 3 colors. Being able to use a Big Shield, a Tesla Shield and a bandage gives it a ton of defense to go along with its nimble nature.
     
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  7. Zachiderp

    Zachiderp Well-Known Member

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    Its almost as if rovio favors speeders[​IMG]
     
  8. PastelPiku

    PastelPiku Well-Known Member

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  9. The Friendly Fixer

    The Friendly Fixer Well-Known Member

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    Just to Be Honest Speeders r Pys Because they only Hit you When you r not Looking But When you Look They run Away lol
     

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