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What happened to Bandage calculation?

Discussion in 'Game Discussion' started by Lardfinnish, 14 Jan 2018.

  1. Lardfinnish

    Lardfinnish New Member

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    I'm sure I missed it somewhere in an update report but why was they Bandage calculation at the end of battles removed? The self heal calculation....
     
    - Oskar - and xxxBISMARCKxxx like this.
  2. ThatOnion

    ThatOnion Well-Known Member

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    Because it messed with contribution and star distributions
     
  3. Rivet

    Rivet Active Member

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    Yes, it did mess with player contributions. One reason would be that no other blue item in the game gives you extra contribution points, like shields or turbo. Also, it's kinda weird to see them get awarded for healing themselves in battle, ya know?
     
  4. Lardfinnish

    Lardfinnish New Member

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    Lazy coding 8P
    I'm sure it's not a top priority, but it might just be simpler to just see in a boat by boat detail of what items did what.
    Just be nice to evaluate the performance of bandage on my boat w/o having to calculate through replay.
     
    The Otherguy and Zachiderp like this.
  5. Rivet

    Rivet Active Member

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    Hmm.. that is true. But I think it would be useful for all items- how much your cannon did, mortar, bandage, repair pulse, etc.
     
  6. Miika

    Miika Game Lead

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    Bandage has never had any affect on contribution.
     
  7. Kitterini

    Kitterini Well-Known Member

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    Because they removed all selfhealing -- My guess would be that Fixers seeing their actual healing done was causing complaints when looking at how healing is valued in comparison to damage. Having selfhealing (which is worth 0 contribution if I understand the logic) on display was making people confused.
    ---
    What we really need is more stats -- I.e. being able to see which of items items did what during a game (and over time).
     
    - Oskar - likes this.

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