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Taking advantage of the new custom battles feature

Discussion in 'Game Discussion' started by Gnu, 19 Dec 2017.

  1. Gnu

    Gnu Well-Known Member

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    With the new custom battles feature, i’ve thought of some new game modes for you to play. But i’ve only composed rules for one of them.


    Hide and Seek

    How to play:

    Basically it’s simple. Hiders have to run away from the seeker. The seeker has to kill all the players to win. The only way hiders can win, is to stall until the timer hit’s 0. First 30 seconds of the game, seeker cannot move. Once game timer hit’s 4:30, seeker is allowed to move around. The seeker has 4 minutes and 30 seconds to find and kill every hider.

    Rules:
    5 hiders on 1 team - Any ship
    1 seeker (Or more) on 1 team
    Seeker is the only one that is hitting people
    Hiders can only use mines and napalm, but they have to be common (Game requires you to have 1 weapon to join a game)
    Hiders can use yellow items, but they have to be common
    Seeker must stay back at their spawn until 4:30 of match time
    Entire map is your playing field
    All maps are allowed, except Brawl Park, First Flood and Cold Riddance (These maps are too small)
    The only way hiders can win is when the match timer hit’s 0
    Not allowed to capture

    Ok

    Edit: I’m trying to make it as fair as possible, please bare with me. You can be helpful if you leave suggestions below..
     
    Last edited: 19 Dec 2017
  2. vis1234567899

    vis1234567899 Well-Known Member

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    But then if u put me against u, ur weapons would destroy me in a few shots while it would take me longer to kill u so we should have a standardized level like rares level 30
     
  3. Gnu

    Gnu Well-Known Member

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    Maybe we should then be able to use strong t shield and regular blue items or something to do with red items i’ll try think of something
     
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  4. Gnu

    Gnu Well-Known Member

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    I’ll think of ways to make it as fair as possible
     
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  5. Gnu

    Gnu Well-Known Member

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    Hmm maybe if we made the game, tag not kill... Or your allowed to use bandages. I don’t know, so much suggestions in my head.
     
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  6. vis1234567899

    vis1234567899 Well-Known Member

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    Maybe have different leagues and limit the weapons to like three so that at least three ships types can have fair amount of weapons
     
  7. vis1234567899

    vis1234567899 Well-Known Member

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    let it all right then get someone like a MVP to sort it all out.
     
  8. Jennyfur3810

    Jennyfur3810 Active Member

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    My guild played it it was fun! We made it so you could heal, but’s that’s it. Lol. But a common stun would be good too!
     
  9. Sewah

    Sewah Well-Known Member

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    Racing,


    Lets race
     
    Zachiderp likes this.
  10. Zachiderp

    Zachiderp Well-Known Member

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    We made an Idea where a speeders only race and you could use yellow items to slow eachother down and carronades. 9 person race and the 10th person would stand in front and use nitro to start the race
     
  11. Mr. Aussie

    Mr. Aussie Well-Known Member

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    I actually love this idea :)
     
  12. -SeeKnDeStRoY-

    -SeeKnDeStRoY- Member

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    But who wants to play hiders? Everyone definitely wants to play seeker.
     
    Lightning sword likes this.
  13. ViscountSniffit

    ViscountSniffit Well-Known Member

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    That’s a great idea. Though I think mines and possibly grenades should be allowed.
     
  14. Gnu

    Gnu Well-Known Member

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    New Gamemode I just came up with! Don’t forget to look at the other one I post, thx ;)

    Stop that Defender!

    How to Play:

    Someone plays as a defender and their goal is to travel to the other side of the map! As the defending team you need to stop the defender to reaching the enemy spawn! Similar to the OG, in many FPS games. Push the cart!! Defending team must kill the defender before you reach the other side

    Rules:
    Defender cannot attack anyone
    Defender is not allowed to use bandages
    Defending users have to use common or uncommon items only (Y’know just to balance things out)
    Any item is allowed
    Not allowed to capture
    If timer runs out, Defending team wins
    Defender is allowed to use their strong blue items (Other then Bandage)

    Still more stuff to think of
     
    Nikkie! likes this.
  15. TheFixer27

    TheFixer27 Well-Known Member

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    Imao if it's only1defender it won't reach in time before getting recked
     
  16. Gnu

    Gnu Well-Known Member

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    That’s why I added as rules, common or uncommon weapons ;)
     
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  17. TheFixer27

    TheFixer27 Well-Known Member

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    Idea!! :)
    Name:Mine Remember
    Participants:both team use mines
    1guy in either team who will be the "Mine crosser"
    Play ground:a map's capture zone
    (PS. I'm not sure how much miner is needed to fill the capture zone before it time bomb itself)
    Basically, both teams throw mines and make a Mine-maze filling the capture zone but with a path of the same team's mines leading pass the capture zone*MINES FROM BOTH TEAMS MUST NOT STACK
    mean while the mine crosser needs to look at them placing mines and remember whose mines is his team's mines and travel pass that friendly mine path through the capture zone;)
     
  18. TheFixer27

    TheFixer27 Well-Known Member

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    Oh I forgot to read carefully lol
     
  19. • Percy •

    • Percy • Well-Known Member

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    Also how bout a spectator to make sure the seeker is actually waiting for 30 secs as well as to observe the weapons? Just to make things fair :p

    Ok.

    #QED
     
  20. Gnu

    Gnu Well-Known Member

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    Yea juuuuust in case
     
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