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The improvements of MK4 and MK5 defenders

Discussion in 'Game Discussion' started by Babablacksheep, 1 Dec 2017.

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Do you agree with these changes?

  1. YES!

  2. NO!

  3. Better Idea(State below)

Results are only viewable after voting.
  1. Babablacksheep

    Babablacksheep Well-Known Member

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    First of all this post is entirely non selfish.I m never planning to use defender.

    Defenders are Severely Under used along side enforcer in Ace league & below.Reason being Shooter is the single best boat leaving aside the Fixer Till mk4.Beginners Use shooter and get used to it,Never realizing the True potential of Defender Which unlocks at Mk6.

    So here is My suggestion for Improvising Mk4 And mk5 defender.Also defender user must keep in Mind that standard shield is the main blue Beside big shield equipment of a Tanking defender.Now on to slot arrangements:--

    Mk4 Defender is 4RR 5BBBB Changed to --->
    4RRR 5BBBB

    Reason :-- Since shooter has more 4 weapons vs Defender two weapon People are inclined Two use The ship which offers solid fire power vs just a tad bit good HP.However If a ship is available at just one weapon less But much better HP it will divert the early player base To defenders

    MK5 defender is 5RRR 5BBBB changed to -->
    5RRR 5BBBBB (One blue slot added)(Just one extra blue slot,Slot points remain same which will become 6BBBBB in mk6)

    Reason :--- Many of you will argue why should defender mk5 be restricted to 1 Slotted blue items.Well heres my explanation,Most of the defenders dont realize the value of Standard shield So the change,will force them to use 2 Or 3 std shield with a bandage and Turbo.This will contribute to thier mk6 defender where most of the Top defenders use 3 Std shield,1 BiG shield and 1 Bandage.Also 2 std shield offer more HP than 1 Big sheild,Since you can equip 1 std shield more in improved mk5 defender.Defender is a play of blue items,If you have Right blue items in your pocket Your defnder will be A HP monster

    As a defender noob myself I will call for help

    @EyeOfDoom @Joeyaa @The Otherguy @Cyn @Shadow Moon!
    @Tirth2_

    I dont know other defender players,So i will just tag these lot

    Note:---Changes That are to be discussed should be Aimed for mk5 and below
     
    Cyn, Shadow Moon! and ViscountSniffit like this.
  2. Babablacksheep

    Babablacksheep Well-Known Member

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    If a mk5 defender utilizing std shield HP,11300HP

    In my mk5 defender suggestion It will have 300-400 more HP if it equips all std shields plus a huge benifit for mk6 defender if you have std sheilds in your pocket saved
     

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  3. ViscountSniffit

    ViscountSniffit Well-Known Member

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    I don’t play Defender, obviously, but in my games I usually find them lacklustre. Some of them are badass, but typically, they don’t last long, and they’re way easier to kill than shooters.

    Shooters often seem much better at tanking, because they can damage you faster than you can damage them. Defenders have a few more hp, but they seem to lose way more than they can put out.

    I think they probably ought to have a few more hp in the lower leagues.
     
  4. Mr. Aussie

    Mr. Aussie Well-Known Member

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    Yeah defender could use a buff. They loose HP so fast because they are so slow.
    I call them torp practice :p
    So I think a little more HP, and maybe another gun slot/point would help
     
  5. What's Up Player

    What's Up Player Well-Known Member

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    I don't know.. honestly I think if Defender is weak, it's because player is really really bad.

    I've seen mk5 Defenders crushing whole team like nothing.

    I've also seen mk5 Defenders camping and letting his whole team to die in 4 Vs 5 match, mostly having lots of mortars/torps equipped or just rushing into enemies without any help which results in 4 Vs 5 too.

    I think if Defenders have a good combo, they're pretty good.
    But the truth is there is a relatively small number of players using this ship. So maybe it needs a little buff.
     
    Shadow Moon! likes this.
  6. Shadow Moon!

    Shadow Moon! Well-Known Member

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    Yes! Agreed to every points mentioned above especially for mk4 and mk5. Especially at mark 4 level ships needs proper balancing in order to bring variety to the bay.

    Besides the changes mentioned above I would like to add some turret rotation buff for defenders at mk5 level. I myself being a speeder have picked upon defenders quite easily because whizzing past them and shooting seems very easy, I may be exaggerating little but you get the point I am saying. It should not be as good as enforcers but maybe next to enforcers.
     
  7. Tirth2_

    Tirth2_ Well-Known Member

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    I respectfully disagree!
    I as an mk3 defender can crush 2 shooters with same weapon(red item) level if faced one-on-one.
    Defenders when equipped with turbo, big shield, and bandage , prove to be an hp powerhouse!
    One can just tank for the entire team plus deal tons of damage with defender!
     
  8. Tirth2_

    Tirth2_ Well-Known Member

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    I saw that combo a lot(almost on every defender) when I prepared the 766 player NM edition snapshot!
     
  9. Tirth2_

    Tirth2_ Well-Known Member

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    plus, when I am mentioned in any post("@"), I ain't getting any alert about the same!
    @The Grim Repair , is something wrong with my acc?
    I used to get these earlier!
     
  10. Tirth2_

    Tirth2_ Well-Known Member

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    I agree with this!
    To fight against 4 weapons , v atleast need a slot if not a slot point!
    That would encourage use of mk4 at higher infamy!
    Now having that extra slot point , will also not make it OP! So, it's a win-win for both sides!
     
  11. Babablacksheep

    Babablacksheep Well-Known Member

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    Ok,Let me explain it to you.Thunder sword reached his highest infamy with mk5 defender,But how many of those exists

    Most players dont save std shields,Hence they use dual bandage at mk6 with crap HP.The upgrade i stated for mk5 is a measly one,You will get barely 200-300HP by one good slot,On the other hand it makes mk6 powerful by improving player descision indirectly.
     
  12. ViscountSniffit

    ViscountSniffit Well-Known Member

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    Yeah... they basically can’t hit me 1v1. Although, if they could, I’d probably die, so the balance is delicate. However, they do have a lot of blue slots, so gear lube is a possibility, but they might need more base hp in order to reasonably free up a shield slot.
    That’s what they’re meant to do, but I rarely see them accomplish it. Though some of them are indeed badass, so I’m not 100% sure how to reconcile it.

    If you’re one of the badass ones, then please hurry up and get your mk5 so we can fleet together :p
     
  13. TheAntiSnipe

    TheAntiSnipe Moon's haunted

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    In my snapshot, I gave a good theory for why defenders feel underpowered. When the average mk5 defender starts at ace 3, the shields are a little weak. Remember that their setups are weak due to the recent indirect nerfs and they run up against shooters with epic t3s, which is okay against speeders who can dodge, but not against the poor average sitting duck defender. But later, they get their gear set up , it's rough, yes. But the mk5 is okay. It's the mk4 buffs that I strongly agree with. Mk4s need some love.
     
    Tirth2_ likes this.
  14. Tirth2_

    Tirth2_ Well-Known Member

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    I am not sure about that! :p :confused:
    Maybe @TheAntiSnipe can answer that! :p
     
    ViscountSniffit likes this.
  15. TheAntiSnipe

    TheAntiSnipe Moon's haunted

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    Heh you're good. You just need someone to run interference for you. Fleet with me any time, man.
    P.S. viscount, he's still in the 400s with a top at the 800s?
     
    ViscountSniffit likes this.
  16. Tirth2_

    Tirth2_ Well-Known Member

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    Top is 950ish , but I am staying low, coz then if I get too high, I see mk4 and mk5 with t3 rares! Not a problem but, I can only fight with my fixer, I ain't that good with rest of the ships!
    PS: I am still a learner! In simple words, Noob! :p
     
  17. TheAntiSnipe

    TheAntiSnipe Moon's haunted

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    Eh, we all start as learners. You know how many matches I sucked at before I even started feeling like a badass? Like, a thousand! Lol. It's horrifying xD.
     
    Tirth2_ likes this.
  18. Tirth2_

    Tirth2_ Well-Known Member

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    But a great player was born out of it!
    I ain't sure how would it end for me!
    PS : let's not go off topic in this thread! :p
     
  19. TheAntiSnipe

    TheAntiSnipe Moon's haunted

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    *Average player. Lol
     
  20. Cyn

    Cyn Well-Known Member

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    I've always found that in an ideal scenario, a good defender will lead the way and draw fire. Ideally, the team will have a fixer to keep that defender in the game while the shooters deal out damage. Unfortunately, the reality of it is that because defenders are slower, most of them are hiders. And if there isn't a fixer on the team, that defender either gets destroyed right away, or is hiding in the background and contributes very little. Boost defenders.
     
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