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Talents tree

Discussion in 'Game Discussion' started by TVNPryde, 25 Oct 2017.

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Shoud all talents be unlocked for trained levels?

  1. Yes

    6 vote(s)
    54.5%
  2. No

    5 vote(s)
    45.5%
  1. TVNPryde

    TVNPryde Well-Known Member

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    I started this thread because I play with all 5 ships. I don't get why we have to choose a talent and leave another 1 or 2 unused? I don't get what Rovio gains from doing this but I can tell you something Rovio loses by doing this - money.

    Forcing players to choose means they will play less ships, upgrade less items, and spend less time in this game. How many people advanced quickly by playing 3+ ships? How many people getting to Nightmare by playing 3+ ships? Whales like @American Marauder (sorry to include you in this) would likely to spend more $$$ if there don't have to sacrifice their main items while upgrading others. When the players can play more than 3+ ships, they have to build load outs for those ships.

    Cannons are popular items in game but players can only use 3/4 max without sacrificing massively. Blast and sniper conflicted to a point where only 1 will be upgraded by most users. There are other items too but this is just an example. What can Rovio gains from that?

    What I am suggesting here leaves everyone on even ground. No one gets an advantage over another with all the talents at every level unlocked once trained. Players will be excited to be able to use all the items at it maximum level. Players that already advanced far ahead with 1 ship now have more thing to do while hitting certain infamy wall. This also make the new guild quests more entertaining. Rovio has absolutely nothing to lose.

    BTW, if all the talents unlock at each level once trained, all the ships health should increase to keep most battle around 2-4 minutes ranges or else it's going to get a lot shorter.

    I would like to hear the admins (and everyone else) opinions on this. Please vote.
     
  2. Help I Cant Swim

    Help I Cant Swim MVP

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    It makes you choose and focus on what you want to use. I don't think this is a problem.
     
  3. Miku Da Yo 39

    Miku Da Yo 39 Well-Known Member

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    Bro there is no problem here you can upgrade all items in game to tier5. All you need to do when you wanna use a different build is retrain talents. Of course if you don't wanna wait a few hours you can pay pearls. The incentive to spend is ever the more present. Your idea is completely off LOL
     
  4. Help I Cant Swim

    Help I Cant Swim MVP

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    Yea I agree. I personally like the way it is.
     
  5. TVNPryde

    TVNPryde Well-Known Member

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    I am guessing you only use 1 or 2 ships?

    It's not the point of choosing one or the other(s). It's to allow players to play more ships and Rovio gains more money.
     
  6. Help I Cant Swim

    Help I Cant Swim MVP

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    I use 3 ships and am leveling a 4th. Mk5 speeder, enforcer, mk4 fixer and mk3 shooter that I'm leveling.
     
  7. Miku Da Yo 39

    Miku Da Yo 39 Well-Known Member

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    Bro i already told you that you can retrain multiple talents. How is it at all restricting you on not being able to play more ships???
     
  8. TVNPryde

    TVNPryde Well-Known Member

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    The incentive to build more items outweigh that of retraining. How many people spent pearls retraining compare to those buying crates and leveling up? You get more players excited to build more and to play more.
     
    Zangetsu and behumble like this.
  9. Help I Cant Swim

    Help I Cant Swim MVP

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    But right now you pay and play to do BOTH retraining and buying crates/leveling up. Why would they just remove one of them?
     
  10. Miku Da Yo 39

    Miku Da Yo 39 Well-Known Member

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    You can also just wait a few hours, retraining doesnt take as long as actual training. You need to wrap this idea around your head that people can just spend all their money on crates and leveling up anyways. When they want to they can retrain to set up their build. You CAN build whatever you want. There is no problem here. You seem to be missing the point entirely.
     
  11. American Marauder

    American Marauder Well-Known Member

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    Occupation:
    CEO of The Skins Factory
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    I'd like to see the ability to retrain and keep both. Obviously the extra retrain would cost more per level. If you think about it, once you gain knowledge you don't lose it.
     
    Zangetsu, behumble and benguin8 like this.
  12. Miku Da Yo 39

    Miku Da Yo 39 Well-Known Member

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    I think talent tree conflicts are made specifically to keep the game balanced. It is not gonna change. Even the dmg or extra gold choices. Better performance = more resources anyways
     
  13. benguin8

    benguin8 Well-Known Member

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    Your idea is pretty heavy handed. Unlocking ALL buffs will likely unbalance the game, and make everyone pretty much run the same thing. The game naturally wants you to chose between a few good options. Why there isn't an option at each level is a mystery to me. A few solutions have been presented in other threads that are not so bold.

    For example, since I unlocked it, why do i have to retrain? Seems a waste of time and prohibits me from trying new weapons to their fullest. Yes Rovio can make some money this way but I can't imagine this is their bread and butter. To switch weapons I should just be able to go down my tree and make the ones I want active. The retraining stifles trying new play styles and weapons.

    Similarly, players have asked for different trees for each ship. Could still have the retraining feature here. This solves your problem and keeps pearls involved.
     
  14. TVNPryde

    TVNPryde Well-Known Member

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    I like the idea. Or else allow the players to pay in pearls to keep all talents after training.

    How is that keep the game more balance? If anything, it favors the ones that only use 1 ships. @behumble is only of the players only play 1 ship and about to be in nightmare in MK5 fixer. If he is to play 3 ships, the costs of those load outs will make him more likely to spend.
     
    behumble likes this.
  15. Miku Da Yo 39

    Miku Da Yo 39 Well-Known Member

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    I don't agree that all talents should be unlocked either, but if you take away the retraining it still takes away from whatever revenue rovio gets so its not happeneing.
     
  16. Miku Da Yo 39

    Miku Da Yo 39 Well-Known Member

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    It only favors one ship because that is all you CAN have selected at one time. You MUST pay pearls to retrain so you can use your other ships. You can freely upgrade all gear to be ready ANYTIME. Just wait the few hours out for retraining. WHY can you not do that? WHY must you have everything unlocked so you can switch ships freely without having to wait or pay pearls? Rovio needs to take every option to make money. This is NOT going to change. Live with it.
     
  17. TVNPryde

    TVNPryde Well-Known Member

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    Speeders currently dominated the game. Aside from its speed, the training also favorable for it. Speeders only have 2 weapons so it's easier to choose 2 not conflicting. Yellow items rarely conflicted and on 2 different trees. Health and speed everywhere else for speeders. All green items are on 1 tree.

    @Miku Da Yo 39, you have problem seeing different POV. Rovio will always get their money. It's allowing the players to have more fun in variety that we're talking about here.
     
  18. behumble

    behumble Well-Known Member

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    *She
    *In nightmare (second season in it)

    And yes while I have my ships leveled up I don't have have near enough good weapons, or rss such as sugar, parts, and gold to upgrade other ships to the level necessary.
    I like your idea, especially as a ftp player. I think it would give an even bigger advantage to those with higher captain levels...
    Honestly, for my set up the decision of what to focus on in pretty easy, but id like to expand and play other ships as well.

    It's what would make more money for rovio tho, so
    1. Leveling up more ships/weapons/more variety because all skills are unlocked
    2. Having to retrain and spend pearls to retrain

    If we are talking about for the purpose of variety, then yes yes and yes.
    But for fun, I'm not sure. It just increases gap between PTP and ftp I think
     
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  19. TVNPryde

    TVNPryde Well-Known Member

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    @American Marauder, can you please tell use the ratio you spent on items and leveling up to retraining? How many ships are you using?
     
  20. TVNPryde

    TVNPryde Well-Known Member

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    @behumble, sorry for the assumption.

    PTP players mostly only play 1 or 2 ships (another assumption) because of the cost. Build more items with less than full capabilities will steer them away from doing so. Nightmare players only play 1 or 2 ships to maximize its potential so the gap can hardly widen.
     
    Last edited: 25 Oct 2017
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