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ok lets talk honestly about the enforcer

Discussion in 'Suggestions & Ideas' started by Sultanma, 24 Oct 2017.

  1. Sultanma

    Sultanma Member

    Joined:
    1 Sep 2017
    Messages:
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    guys i know some of you are very good enfoecer palayers but honestly thisnship requires some rework to be honest

    its a beautiful ship with so much of good tricks and capabilities to aid its team either during an attack or defense wich is good but its missing something that makes it iconic

    ill talk about other ships forst then ill bring the the advantages and disadvantages from what ive noticed in an enforcer


    1 - shooter :

    is the most common ship and a very famous ship for its fierce weapon slots u can go upto 5 weapons it has a good personality ingame u feel like u try to trick it for u knownfor sure it will strike back hard if u are face to face with that ship and its not a very easy target if you faced it

    so its unique for having those fearsome weapons and good speed good manouvering


    2- speeder:

    known for really good manouvering capabilities fast ship hard to catch that can peekaboo ( lol ) hide attack hide attack changes direction easily that most of the turrets have problems finding it or hitting it if besides that it could stun you or freeze you to launch a torp most of the times or a turret instead of torp / some people prefer different setups


    3- defender:

    a swimming castle id say taking massive damage that can go through 2-3 ships taking load of damage and strike back hard i think we all seen how it does and you feel a tsunami just when it passes besides you from its size that will scare you


    4- fixer:

    well we all do know what they are and how they are so no need to add anything there

    5- enforcer:

    this ship is known mostly it uses double shield against others and can be a pain to other ships however..i guess it has one issue.. it either needs a one more slot weapon or a one slot blue item it will sound over powered if someone uses two tesla shields but how about adding a nerf to tesla shield that it shall prevent healing when activated but also will prevent incoming attacks for a while i support really the idea of adding a blue slot for a turbo because this ship is really slow

    comeon gove it some love and abit of life it feels dumped
     
  2. Tirth2_

    Tirth2_ Well-Known Member

    Joined:
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    Enforcer according to me is a perfect balance between fixer and speeder with a bit of defender too.... I dont think it needs a buff...
    Plus, there are lot of posts on enforcer so try to find them and post your suggestions there instead of new threads. :)
     
  3. Sultanma

    Sultanma Member

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    1 Sep 2017
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    i believe that was my suggestion and openion ;)
     
  4. BEN

    BEN Active Member

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    I dont think the enforcer needs more weapon slots or points. What I would like is more turret speed or ship speed. Thats what I think the enforcer is lacking.
     
  5. vis1234567899

    vis1234567899 Well-Known Member

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    definitely ship speed
     
    w@x likes this.
  6. Joey who

    Joey who Well-Known Member

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    My thoughts and idea:

    Mk6 enforcer is good. It is the mk level for the enforcer where it finally becomes a decent boat to use.

    The problem is at mk5

    Who utilizes 4 yellow slotpoints in 2 yellow slots when overboost is manditory? I suggest taking away 1 yellow slotpoint and giving us an extra blue slot at mk5 to make it 333R 33Y 33B. And mk6 enforcer can stay how it is at 333R 555Y 33B
     
  7. vis1234567899

    vis1234567899 Well-Known Member

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    Yet there are people who do use 2 2-slot items. My problem is that the enforcer is quite slow even with a turbo on. Which talents improve this as i often find some speed talents semm to clash with other weapons like the carronade. What is better 5% more speeder or 5% more damage for carronade.
     
  8. Miathan

    Miathan Well-Known Member

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    It's only slow with a turbo if you're not using overboost
     
  9. vis1234567899

    vis1234567899 Well-Known Member

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    how fast is your enforcer then, the same turbo on the shooter means that the shooter is much faster and the shooter has more weapon slots and more defence slots.
     
  10. WaveMaker

    WaveMaker Active Member

    Joined:
    20 Jul 2017
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    In my experience when you load the same turbo onto the Enforcer (as you would the shooter) it's only faster than a Shooter with OB or Nitro....but if those are not available you basically die because the Shooter can hit you with double the firepower. The Enforcer already has half the health so it needs a boost somewhere...health or speed but I would probably choose speed cause..based on how an Enforcer is suppose to be used..speed is a better factor/fit for the ship. Based on the sacrifice of health it should be able to outrun the Shooter by a lot without use of OB or Nitro...IMHO.
     
  11. FirnenAhead

    FirnenAhead Well-Known Member

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    I believe the ability to move backwards so fast as it does is pretty iconic, it helps to avoid a lot of damage and is perfect to hit and hide, if you're behind a wall. In the other hand, we have that incredible turret agility that can save us for a while if we go through an unfriend.

    In 1vs1 against Shooters or Defenders, an Enforcer shouldn't try to run like a Speeder, but to face the unfriend avoiding shots with the EnforcerDance and to confuse them and their turrets by going through them.

    An small boost in speed or agility would be good, but i don't think it's mandatory, and it wouldn't make the ship better for people that keep using it as if it was an speeder or a shooter.
     
  12. TheCrisco

    TheCrisco Active Member

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    After giving it a go for guild quests, I can agree: Enforcer could use a slight-moderate speed buff. It's slower than a comparably leveled defender with considerably less health and defense, fewer red slots/points, and fewer blue slots to make up the slack. It's weaker than a shooter with half the weapons and slots, and fewer blue slots even than a speeder. It just feels like the worst of a lot of worlds without much benefit to make up the slack. It doesn't need to be speeder fast, by any means, but with all its drawbacks the Enforcer could really use a boost somewhere to make it more viable.
     
  13. Ability6

    Ability6 Member

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    As long as we're tossing coins into the wishing well, why not 444R 555Y 33BB for mk6? o_O
     
  14. OurTeamIsNoob

    OurTeamIsNoob Active Member

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  15. EyeOfDoom

    EyeOfDoom Well-Known Member

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    I think shooter's extra slot point is already as unbalanced as it is. We don't want another ship with extra slot point.
     
  16. Excism

    Excism Well-Known Member

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    Where I want to be in my life!
    THIS PLEASE. I want to use my 9 rare big shields
     
  17. EyeOfDoom

    EyeOfDoom Well-Known Member

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    Use them on defender lol
     
  18. Babablacksheep

    Babablacksheep Well-Known Member

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    I have stopped trying lol, created entire thread explaining how 4 yellow slot at mk5 is useless and how the OB nerf which was meant for speeder bought enfo down.
     
  19. PastelPiku

    PastelPiku Well-Known Member

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    The boost is in the fact that it has more utility. A shooter will never freeze or stun you, will never nitro out of the way, will never pop up a shield to block your shot. They also have the fastest acceleration in the game, reaching their top speed both forward and backward under a second. Enforcer dance ftw.
     
    TheAntiSnipe likes this.
  20. Jujujuan

    Jujujuan Active Member

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    9 Oct 2017
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    123
    Last message was 3 months ago. Enforcer have more speed and health now.
     

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