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[Feedback & suggestions] - Guilds

Discussion in 'Suggestions & Ideas' started by *Rubber Duck*, 30 Sep 2017.

  1. Rock'N'Rolla

    Rock'N'Rolla Active Member

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    lol no
     
  2. Babablacksheep

    Babablacksheep Well-Known Member

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    27 May 2017
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    1,505
    Golden words
    AGREE, remove item specific quests entirely and Reduce the wins req for boats specific quest. I don't hate boat specific entirely, Item specific requires many members contribution, 2-3 boats in boat specific can do quite a good job
     
  3. *Rubber Duck*

    *Rubber Duck* Well-Known Member

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    All of ur suggestions revolve around the #10 . How would that be for board 5 were u have to kill all 5 players 850 times? Yes that's the amount of kills for board 5, 15million damage done is another
     
    The Otherguy likes this.
  4. BEN

    BEN Active Member

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    8 Apr 2017
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    Thats for the Developers to deside. I only used the #10 as an example they dont have to strictly follow that im sure they can come up with something more creative. And on the pentakill quest I didnt say you have to do 10 of those.

    Anyway my point was to make Guild Quests not about item specifics or item specialists but to make it more about guildmembers doing things together by fleeting since its the only option we currently have for playing together.
     
  5. *Rubber Duck*

    *Rubber Duck* Well-Known Member

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    Ur good bud, whatever helps ;)
     
    The Otherguy likes this.
  6. *Rubber Duck*

    *Rubber Duck* Well-Known Member

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    500
    Any chance for us to see this global quest rank in the future @The Grim Repair ? Like the tab y'all have for global infamy.
    Screenshot_20171002-075238.png
    The one we are #12 in to to clarify what I'm talking about
     
    The Otherguy likes this.
  7. CarlosxXRDXx

    CarlosxXRDXx New Member

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    17 May 2017
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    28
    I accept that they want to give difficulty to the missions of Cofradia, but that of sinking ships with the nalpam, is not a mistake? It would not be better to cause 100k of damage, it's up to 200k if you want. I prefer that sink ships with it, it is very frustrating that it is almost impossible to complete my cofradia and I have two days trying it without and we only have 6 points / 24 and with enhancer.
     
  8. Crashedup

    Crashedup Well-Known Member

    Joined:
    3 Aug 2017
    Messages:
    863
    "The pros and cons mentioned here mostly contains the pts qouted by fellow members so if u want u can skip to suggestions which is new there are seperate suggestions for both specialist quests and rewards pt"
    Here's my take on the update.
    (Disclaimer : I haven't read all the cmnts posted in this thread so it might contains some pts that have been said before)
    Pros
    1. The graphics in this games were a visual treat before( that's why I started playing this game) and with the new update on UI it's become an absolute delight and visual treat to play this game.
    I didn't know they could get any better but u people stepped it up.
    The bigger dialogue box the perk listing I love it.
    2. Guild system
    Amazing feature. Finally something for players who likes to compete and rewards for playing more
    Made some new friends in game by joining guilds.
    Tried new weapons due to specialist quest.
    3. The tanking has dropped near my infamy lvl ( below 1000) people are now playing for winning as u have made win condition on completion of every quest which is well thought on developers part.
    Hands down that might be the best part of guild update.
    CONS:
    Unfortunately there are a lot of them
    ( Disclaimer : I will post suggestions after every negative pt hope it helps)
    • Specialist quest
    I play a shooter and do about 2.7k+ dmg in a match on an AVG now my damage has dropped to 1k on an AVG per match because I have to play a speeder/enforcer/ defender or use torp or carronade which are not my normal weapons.
    This has lead to following pts.
    a.Low quality matches.
    b.lesser rewards from match as my contribution has dropped.
    c. Significant drop in infamy.
    d. Way to less fun during playing these matches
    e. Countless hrs wasted just to complete one quest.
    f. Hiring of guild mercinaries to help with quest or kicking of active loyal member just to incorporate other players who will complete these quest.
    Suggestions
    1.kill specialist quest
    a.Make them categorically specialist
    For example
    Kill 25 people with canons which includes all canon.
    Kill 25 peoplewith fire damaging weapons
    Which includes flare gun naplam firebomb etc these can be done
    b. Since this is a team based game make we can have quest based on contribution and combos.
    For example:
    Help teammate or urself complete x no of combos be it fire or frozen.
    d. Kill x no of players using direct dmg or splash weapons removing specifying the weapons.
    e. Since there are lot of maps in the game
    U can club maps and make a pool and make quest stating do x amount of dmg/ heal in this map club.
    2. Remove ship specific quest just make the quest for fleeting with someone inside and outside the guild( include this too because all the guild members are not online all the time due to difference in time zone) u can just increase the no of wins which is fine.
    • Rewards
    The rewards are way too "underwhelming" for the amount of hrs and pearl put in the game for quest completion
    It takes 12 spins to get to the legendary raffle board and each spin costs 3500 raffles
    So in total 12*3500= 42000 raffles.
    And in order to get this many raffles u have to clear an easy and medium quest board with AVG contribution.
    I got 45000 raffle pts for clearing easy and medium board with above avg contribution and it took me and my guildmates about 10-15 hrs (each)of gameplay to achieve that with help of boosters.
    Now Let's take a look at the rewards
    Let's take look at following raffle board
    Screenshot_20171001-194343.png

    It includes uncommon parts and rare item pieces as a reward which I have to draw
    The rarity changes when u draw a item once but reverts back once u have drawed a same slot again.
    The draw
    Their are 12 item slots up there so chances of u drawing same slot 2 times are limited to two or three times max in most cases.
    For example I might get 9 of those prizes listed and 3 prizes which are upgradation of them.
    So 9 Outta 12 of my prizes are uncommon be it perk cell or parts or a rare item.
    Which I can buy from shop for 40 to 62k.
    That too I might not use because prizes listed are based on rng so basically it leads to double rng first draw one then u might not use that item which uses those perk or combing parts to give item I don't use.
    So basically I go through all the problem listed in
    " specialist section" i.e lower rewards less fun way too more hrs of gameplay to get item that I can buy from shop from gold won from winning 2 or 3 matches.

    Suggestions
    Kill the lottery rewards system make it chest based
    Option a
    U can make different chest containing different items
    For example
    Make chest containing items
    A rare parts chest
    A epic parts chest
    A rare item pieces chest
    A epic item pieces chest
    A legendary item piece chest
    Make the chest available for different raffle pts
    Like rare chest parts contains 2000 parts for 20000 raffle pts
    Option b
    Make a chest available for 42000 raffle pts which include half the amount of goodies as the big premium chest with following goods
    5 rare items
    8 epic item pieces
    One epic item and
    33% chance of containing a legendary item piece
     
    Last edited: 2 Oct 2017
  9. *Rubber Duck*

    *Rubber Duck* Well-Known Member

    Joined:
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    Your guild have any free space in it? Ill come help with napalm quests, it's cake walk for me on board one and 2
    Screenshot_20170901-082706.png
     
    Last edited: 2 Oct 2017
    CarlosxXRDXx likes this.
  10. CarlosxXRDXx

    CarlosxXRDXx New Member

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    28
    1Guild.png 1Guild.png
     
  11. CarlosxXRDXx

    CarlosxXRDXx New Member

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    Screenshot_20171001-131328.png
     
  12. *Rubber Duck*

    *Rubber Duck* Well-Known Member

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    Looks like I need to go help the guilds below y'all lol....on a real not as of now I haven't seen that it's against any rules to hire a outsider to help with quest. Add my alt there if u want the napalm help
     
  13. CarlosxXRDXx

    CarlosxXRDXx New Member

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    I send the invitation >>CarlosxXRDXx
     
  14. The Grim Repair

    The Grim Repair Community Manager

    Joined:
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    860
    It is possible! Just stay tuned for our updates - and keep suggesting the way you are :)
     
  15. disorder

    disorder Active Member

    Joined:
    7 Jun 2017
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    386
    i hope dev will look at exotic quest weapon (especially Firebomb/napalm,)

    Would like to see in next update a better guildboard.
    would like to have a guild tab with boat/weapon so i could easy see if some quest will give problem/need help/mercenary all idea welcome lol
     
  16. Crashedup

    Crashedup Well-Known Member

    Joined:
    3 Aug 2017
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    863
    Can u guys make it so that the contributor dialogue box shows how much everyone contributed for each type of quest
    A different list for easy medium and hard quest
     
  17. BEN

    BEN Active Member

    Joined:
    8 Apr 2017
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    287
    I like this idea. It makes total sense. Make rivalries about which guild plays better as a whole and not who is the fastest at questing.
     
    PepeButtCrack likes this.
  18. Fiorell

    Fiorell Active Member

    Joined:
    24 May 2017
    Messages:
    112
    And now to something totally different:
    Can you add an indicator in the guild member list, if somebody is currently online or not (as in the friends list)?
     
    Wymtime likes this.
  19. Wymtime

    Wymtime Active Member

    Joined:
    25 Aug 2017
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    179
    On top of this what I would like to see is a fleet button in guild chat. You go to guild chat and request fleet. Another player in the guild accepts and you get placed into battle. This way friends stay friends and guild stay guild.

    Another option I have mentioned is to allow guild commanders to refresh guild quests. It might be limited to 3 per board easy, med, etc. this way if there is a quest that just does not fit your guild you can skip them. Also if you allow refreshes it will make it easier to have damage with a certain weapon ad an option. If you don’t have that certain weapon you refresh and get a different weapon.

    I also like many other suggestions about damage instead of kills and quests about badges. This way more people can participate.

    Lastly to encourage better guilds I would recommend locking in rivalry guilds at the start of the week. If someone joins the guild after the rivalries are created they cannot participate in that weeks quests and what ever guild they were in to start is where they will complete quests. I know in other games mercing can make or break guilds. The only exception was would make to this is if you are not in a guild st the start of the rivalry you can join and participate since you were not in a guild to begin with.
     
    Fiorell likes this.
  20. disorder

    disorder Active Member

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    7 Jun 2017
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    386
    the problem with chest reward is for low guild, some will never reach T3 panel, so lottery give them the possibility to at least get sometimes a epic part.
    With chest reward increase per quest , only big strong guild will ALWAYS get leg perk..
     

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