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Battle Bay: American Marauder in "Tango Down" -- Clip

Discussion in 'Game Discussion' started by American Marauder, 27 Sep 2017.

  1. American Marauder

    American Marauder Well-Known Member

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    CEO of The Skins Factory
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    Let this be a training video for some of you... I was stunned, frosted, stunned, frosted, stunned, stunned and frosted in a 1 vs 2 death match against an enemy speeder and an enforcer. At no time was i not training my weapons on them. Always waiting patiently for them to break their stun so i could put them down. To defeat the frost, always be in motion.

    This is also an example of how effective the carronade is when you have them maxed out through training, evolving and perks. Legendary weapons are great, but it's your skills that pay the bills. And be aggressive! If you're a spectator instead of a participant, you will lose.

    RIP YSL...

     
  2. Rango8

    Rango8 Well-Known Member

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    God I wish I was that efficient at taking out yellow boats. One question, how come you don’t use the target lock button when you’re definitely trying to stay locked between two boats? I noticed your reticle switch to that boat that was far away behind that rock and it was irritating to watch, much less than to play with I’m sure.
     
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  3. American Marauder

    American Marauder Well-Known Member

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    I prefer to control and choose where my targeting reticle goes and not the game. I'm more efficient that way.
     
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  4. The Otherguy

    The Otherguy Well-Known Member

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    Doing that will be a bit easier after the update. :p
    R.I.P. permastun.
     
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  5. Wishaal

    Wishaal Well-Known Member

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    But isn't that excactly the reason on why you should target lock? With target lock you yourself pick your targets. With target lock off it's the game that chooses your targets.
     
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  6. American Marauder

    American Marauder Well-Known Member

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    Honestly I only tried it a couple of times and it didn't work well for me. Maybe I'll try toward the end of season once (if) i hit my goal.
     
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  7. Ariadam

    Ariadam New Member

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    Well done man
     
  8. Ariadam

    Ariadam New Member

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    Usually you will use target lock when all enemies are really close to each other and far from you and you wish to take down just one of them before it's fixed or the fixer itself and manually it will be hard to stay on it, but in all other cases you can lock on a speeder by mistake and his fast movement will get you totally out of the game and kill your ability to do what AM is doing in this video...so 99% of the times it's better not to lock and just swipe to change targets
     
  9. American Marauder

    American Marauder Well-Known Member

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    Thanks!
     
  10. Babablacksheep

    Babablacksheep Well-Known Member

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    Wow! Once you get tesla resistance after update, those bananas will be in big trouble....
     
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  11. Rango8

    Rango8 Well-Known Member

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    I actually play the entirety of my matches locked on. It’s easier for me to click the left and right arrows than swipe furiously. Maybe my turret just swings slow enough in a defender.
     
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  12. American Marauder

    American Marauder Well-Known Member

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    They're all ready in trouble ;)
     
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  13. TVNPryde

    TVNPryde Well-Known Member

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    What the heck is that?
     
  14. behumble

    behumble Well-Known Member

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    Telsa resistance, just meaning that when u get stunned, say for 10sec, you cant be stunned for another 10 seconds. its your resistance, so that stuns cant be spammed. They are now making it so that if you get shot and the stun leaves, the resistance stays.
     
  15. TVNPryde

    TVNPryde Well-Known Member

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    Let use 10 secs as a guide, what happens if I shoot someone after 9 seconds, can I stun him/her right after that? I carry 2 stuns on my speeder so I am asking. 2 stuns so I can neutralize the double fixers team.
     
  16. The Otherguy

    The Otherguy Well-Known Member

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    Yes, but the second stun will last 10 sec - (leagnth of resistance)
     
  17. TVNPryde

    TVNPryde Well-Known Member

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    Not getting it. Yet.

    So if someone get stun for 10 second and got shot to break the stun at 5 second mark, that person can't get stun for another 5 seconds after the stun broke right?
     
  18. The Otherguy

    The Otherguy Well-Known Member

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    No, 5 seconds get taken of any stun that hits.
     
  19. Jasper21

    Jasper21 Active Member

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    @TVNPryde the stun resistance already exists in the current game but it can be removed by damage. The update will make the stun resistance “works the way it should be”, not being removed by damage. So let say you stun a target 10 secs, the target will have 20 secs resistance. If you damage the stunned target, stun goes away and the resistance remains, and within this period any incoming stun will only have 50% effect.
     

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  20. retryW

    retryW Well-Known Member

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    If you get stunned for 10 seconds, you get a 20 second resistance to incoming stuns, reducing their duration by 50%. This means if I stun you for 10 seconds, if I stun you again in the next 20 seconds it will only stun you for 5 seconds.
    Currently if you break a stun, it also removes the stun resistance, which is not how it is meant to work. As now you can stun someone for 10 seconds, shoot them at the 9 second mark, which will break the stun, but ALSO remove the resistance, meaning you can stun them straight away for a full 10 second duration again
    In the upcoming patch they are fixing it so if you break a stun with damage, they will still have the stun resistance for the full 20 seconds, reducing all incoming stuns by 50%
     

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