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Guide for Fixer and Reaper : The Duct Side : Everlasting HP

Discussion in 'Strategy Discussion' started by Sewah, 17 Aug 2017.

  1. Biffter

    Biffter Active Member

    Joined:
    27 Jun 2017
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    210
    Screenshot_20170912-124925.png
    Seriously???
    All duct tape fixers are no different to floaters or intentional suiciders..while your teammates are calling for help..you just slowly move about with 1 weapon.
     
  2. Sewah

    Sewah Well-Known Member

    Joined:
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    1,127
    Whats your current weapon?
     
  3. Sewah

    Sewah Well-Known Member

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    Yes, seriusly, fixer is the most important ship in the battle. Must be protected at all time.

    But, not all willing to protect them, thats why its using all duct tapes. :)

    Look like all fixer trying to be selfish.
     
    TheAntiSnipe and Shadow Moon! like this.
  4. Shadow Moon!

    Shadow Moon! Well-Known Member

    Joined:
    24 Jul 2017
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    2,098
    Tell all shooters defenders not use mortars and firebombs then fixers will not use tape.
     
  5. Rock'N'Rolla

    Rock'N'Rolla Active Member

    Joined:
    21 May 2017
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    252
    This is what I did exactly. Hopefully my team understood that he is useless and paid zero attention to him and his SUPA DUPA CANNON.
    Screenshot_2017-09-09-22-03-51.png Screenshot_2017-09-08-23-38-10.png
     
  6. Biffter

    Biffter Active Member

    Joined:
    27 Jun 2017
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    210
    Firebomb and mortars do damage which helps..all duct tape fixer is NO help at all.
    There's simply no argument that a fixer with more than 1 duct tape is helpful.
    Some call it a selfish fixer..2 other words spring to my mind.
     
    Babablacksheep likes this.
  7. Biffter

    Biffter Active Member

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    27 Jun 2017
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    So you're saying a full duct tape fixer..with ONE weapon is going to be helpful if they're not protected? What about the rest of the team who have no idea the moron is carrying no items to heal the damage dealers..that ARE trying to protect fixer..and are hoping to get some heals?
    Like I said..they're in the same category as intentional suiciders.
     
    Babablacksheep, iRSS and Wishaal like this.
  8. Sewah

    Sewah Well-Known Member

    Joined:
    14 May 2017
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    1,127
    Thanks for updating the result.

    Duct tape help fixer stay alive longer to fight longer (or run across the map while being chase by 4 enemies).

    Thats the most fun and heart pounding action ever.

    My aim is to max my shield, it will be interesting to have more hp.
     
  9. SCOOTY PUFF Jr

    SCOOTY PUFF Jr Active Member

    Joined:
    5 Apr 2017
    Messages:
    164
    I've only been playing the defender for the last week, I was playing fixer full time. I don't see the point of bandages, they don't heal enough to make a difference. Well unless it's a legendary or T5 with all the trimmings, especially when the defender should be font and centre taking the brunt of the damage. More HP will help far better than a bandage ticking off 70hp every few seconds while 5 people focus fire lol
     
    Wishaal likes this.
  10. CaffeinatedChris

    CaffeinatedChris MVP

    Joined:
    4 Aug 2017
    Messages:
    1,392
    The more max HP you have, the more I can heal you for.
     
    iRSS and SCOOTY PUFF Jr like this.
  11. Shadow Moon!

    Shadow Moon! Well-Known Member

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    Very useful when it comes down one on one and opponent kisses him to death with cannons.
     
  12. Sewah

    Sewah Well-Known Member

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    Ba da ba ba ba
    Screenshot_20170913-110137.jpg
     
    Last edited: 13 Sep 2017
  13. BasedCarpen

    BasedCarpen Well-Known Member

    Joined:
    15 Jul 2017
    Messages:
    1,040
    Duct Tape literally makes no sense at all. Do the math.

    Rare t1 Duct Tape starts at 19 heal points and 19 sec cooldown. This only heals you

    Rare t1 Heal Pulse starts at 20 heal points and has 13.9 sec cooldown. This heal everybody around you

    Rare t1 Heal Box starts at 137 heal points and has 10.6 sec cooldown. This heals anybody who picks it up including you

    Duct tape literally has no advantage other than trolling your team
    What am I missing here?
     
    Ultrah likes this.
  14. Shadow Moon!

    Shadow Moon! Well-Known Member

    Joined:
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    You're missing the pulse nerf.. pulse heals other ships for 20 self heals for 10 (50% less). So 19 > 10.
     
    The Otherguy, Ovidmikel and Sewah like this.
  15. Sewah

    Sewah Well-Known Member

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    I will do the math and put it here.

    Stay tuned.
     
  16. AVID

    AVID Well-Known Member

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    485
    TORPEDO...just reached 815 yesterday...
    season topper...
     
  17. Sewah

    Sewah Well-Known Member

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    Nice.

    I don't like torpedo hahaha
     
  18. Sewah

    Sewah Well-Known Member

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    My Duct (total self heal 82+79=161) cooldown is 11 seconds while Repair Pulse (total heal 77 (38.5 self heal) cooldown is 12.5, both with heal duration of 10 seconds.

    So the math:
    Screenshot_20170913-220151.jpg

    If i press the 1st duct, then wait for 3 sec cooldown, then press 2nd duct, then wait for another 3 second, then press repair pulse, the max possible healing is 1995 hp in 15 second.

    Hope this math is correct.

    Making any sense now?
     
    The Otherguy likes this.
  19. Sewah

    Sewah Well-Known Member

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    Two more video


     
  20. JJf

    JJf Member

    Joined:
    22 Apr 2017
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    98
    No. My repair box heals 518 with 8.8 sec cooldown. I can use my bolt to keep a 5 gun shooter floating when your second duct tape keeps your single cannon floating. Makes no sense.
     

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