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Guild Wars?

Discussion in 'Game Discussion' started by Winkleberry5, 14 May 2017.

  1. Winkleberry5

    Winkleberry5 Active Member

    Joined:
    11 May 2017
    Messages:
    110
    I like being part of a guild but I think all these guilds need to have a purpose in the game such as working together not only in battle but in some sort of war. Each war could be different, for example the leagues require infamy, but what if the wars required damage/kills/repairing/stars each war would involve 1 of these. Let me know what you think. :)

    -WinkleBerry5
     
    SKYCHOP and Mewten like this.
  2. Mewten

    Mewten New Member

    Joined:
    14 May 2017
    Messages:
    1
    GM please do something like this. You know, as what Ive read a while ago, we need variety of options after all! Hahaha! It would be nice if you programmed the game to have a guild war and of course, make it match according to level, infamy or anything. :)
     
  3. SKYCHOP

    SKYCHOP New Member

    Joined:
    26 Jun 2017
    Messages:
    2
    Yeah i agree with you...
     
  4. DaveRay35

    DaveRay35 Active Member

    Joined:
    18 Jun 2017
    Messages:
    167
    While I'm sure we all see guild wars in the manner of multi-fleeting v another guild, another game I played - warfriends - for a short while had a good approach to a cooperative guild (the player groups were called "squads") competition that could be translated here in BB:

    As well as gaining infamy for each battle we could also earn "guild points". The total points for the whole guild would then place them in a guild league system similar to player leagues. Rewards would be provided to high placing and perks provided to guilds in high leagues.

    This would have the added benefit of providing intra-guild competition (who gets the highest guild points) and would make inactive players v obvious.
     

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